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  • Sprache: Englisch

    Verlag: Fast Forward, 2002

    0971959838 / 9780971959835

    • Softcover

    Anbieter: Books From California, Simi Valley, CA, USABooks From California

    Verkäufer/-in mit 4 Sternen
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    Zustand: Gebraucht - Gut

    EUR 3,66

    EUR 4,44 Versand 
    Versand innerhalb von USA

    Anzahl: 2 verfügbar

    paperback. Zustand: Very Good.

  • Sprache: Englisch

    Verlag: Goodman Games LLC, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: Magers and Quinn Booksellers, Minneapolis, MN, USAMagers and Quinn Booksellers

    Verkäufer/-in mit 5 Sternen
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    Zustand: Gebraucht - Gut

    EUR 17,19

    EUR 3,55 Versand 
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    hardcover. Zustand: Very Good. May have light to moderate shelf wear and/or a remainder mark. Complete. Clean pages.

  • Sprache: Englisch

    Verlag: Goodman Games, US, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: Rarewaves USA, HEBRON, KY, USARarewaves USA

    Verkäufer/-in mit 5 Sternen
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    Zustand: Neu

    EUR 28,12

     Versand gratis 
    Versand innerhalb von USA

    Anzahl: 10 verfügbar

    Hardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book. …

  • Sprache: Englisch

    Verlag: Goodman Games, US, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes KönigreichRarewaves.com USA

    Verkäufer/-in mit 5 Sternen
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    Zustand: Neu

    EUR 39,09

     Versand gratis 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 10 verfügbar

    Hardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book. …

  • Sprache: Englisch

    Verlag: Goodman Games, US, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: Rarewaves USA United, HEBRON, KY, USARarewaves USA United

    Verkäufer/-in mit 5 Sternen
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    Zustand: Neu

    EUR 33,32

    EUR 44,53 Versand 
    Versand innerhalb von USA

    Anzahl: 10 verfügbar

    Hardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book. …

  • Sprache: Englisch

    Verlag: Goodman Games LLC Sep 2024, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

    Verkäufer/-in mit 5 Sternen
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    Zustand: Neu

    EUR 48,41

    EUR 35,00 Versand 
    Versand von Deutschland nach USA

    Anzahl: 2 verfügbar

    Buch. Zustand: Neu. Neuware - Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book.…

  • Sprache: Englisch

    Verlag: Goodman Games, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: AussieBookSeller, Truganina, VIC, AustralienAussieBookSeller

    Verkäufer/-in mit 5 Sternen
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    Zustand: Neu

    EUR 66,63

    EUR 32,95 Versand 
    Versand von Australien nach USA

    Anzahl: 1 verfügbar

    Hardcover. Zustand: new. Hardcover. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book! Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Sprache: Englisch

    Verlag: Goodman Games, US, 2024

    1946231088 / 9781946231086

    • Hardcover

    Anbieter: Rarewaves.com UK, London, Vereinigtes KönigreichRarewaves.com UK

    Verkäufer/-in mit 5 Sternen
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    Zustand: Neu

    EUR 37,65

    EUR 77,90 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 10 verfügbar

    Hardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book. …