How to Write Adventure Modules That Don't Suck

Kevin Melka

ISBN 10: 1946231088 ISBN 13: 9781946231086
Verlag: Goodman Games LLC Sep 2024, 2024
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Beschreibung

Beschreibung:

Neuware - Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book! Bestandsnummer des Verkäufers 9781946231086

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Inhaltsangabe:

Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don’t Suck (2007).

Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book!

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Bibliografische Details

Titel: How to Write Adventure Modules That Don't ...
Verlag: Goodman Games LLC Sep 2024
Erscheinungsdatum: 2024
Einband: Buch
Zustand: Neu

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