Verlag: Addison Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Sprache: Englisch
Anbieter: Better World Books, Mishawaka, IN, USA
EUR 41,88
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: Good. Used book that is in clean, average condition without any missing pages.
Verlag: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Sprache: Englisch
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 57,37
Währung umrechnenAnzahl: 4 verfügbar
In den WarenkorbZustand: New. In.
Verlag: Pearson Education (US) Jan 2014, 2014
ISBN 10: 0321940156 ISBN 13: 9780321940155
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 60,67
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Neuware - This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.
EUR 59,39
Währung umrechnenAnzahl: 4 verfügbar
In den WarenkorbZustand: New. This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This a.