Hardcover. Zustand: Good. Minor wear on the covers, corners, and the edges. Like shelf wear.
Zustand: Good. 1st. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Zustand: Good. 1st. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Zustand: Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Zustand: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Zustand: Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Sprache: Englisch
Verlag: Editorial Tirant Lo Blanch, 2022
ISBN 10: 8419286222 ISBN 13: 9788419286222
Anbieter: AG Library, Malaga, MA, Spanien
Zustand: New. Idioma/Language: Inglés. On Serious Games, Gamification, & Digital Game-Based Learning: Foreing Language Learning in the Digital Age *** Nota: Los envíos a España peninsular, Baleares y Canarias se realizan a través de mensajería urgente. No aceptamos pedidos con destino a Ceuta y Melilla.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 26,67
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 184 pages. 8.23x5.67x0.51 inches. In Stock.
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
EUR 25,90
Anzahl: 3 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 45,35
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. paragon house ed edition. 442 pages. 9.00x6.00x1.00 inches. In Stock.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 62,98
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. paragon house ed edition. 442 pages. 9.00x6.00x1.00 inches. In Stock.
Hardcover. Zustand: As New. 1. Auflage. Like new. Immediately dispatched from Germany.
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes Königreich
EUR 68,75
Anzahl: 1 verfügbar
In den WarenkorbZustand: Like New. Used - Like New. This is a brand new book! Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 32,09
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 100 pages. German language. 5.83x0.43x8.27 inches. In Stock.
Anbieter: SpringBooks, Berlin, Deutschland
Erstausgabe
Hardcover. Zustand: As New. 1. Auflage. Unread, like new. Immediately dispatched from Germany.
Sprache: Englisch
Verlag: Klinkhardt, Julius Apr 2024, 2024
ISBN 10: 3781526364 ISBN 13: 9783781526365
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - Teachers worldwide experience significant stress and burnout, impacting their health and the education systems. Recognizing the importance of social, prosocial, and emotional skills in education adds to this complexity. The European Policy Experimentation Project Teaching to Be (2021-2024) in Austria, Italy, Latvia, Lithuania, Norway, Portugal, Slovenia, and Spain, aimed to improve teacher wellbeing through innovative professional development. A digital game-based Online Wellbeing Course and a Teacher's Handbook were developed in the project to enhance various aspects of teachers' professional wellbeing and organizational health. Using a mixed-methods research approach, it evaluated digital interventions on wellbeing, leading to tailored policy recommendations for enhancing teacher professional development and mental health.
Hardcover. Zustand: As New. 1. Auflage. Unread, like new. Immediately dispatched from Germany.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Teachers' professional wellbeing | A Digital Game Based Social-Emotional Learning Intervention | Baiba Martinsone (u. a.) | Taschenbuch | 184 S. | Englisch | 2024 | Klinkhardt, Julius | EAN 9783781526365 | Verantwortliche Person für die EU: Julius Klinkhardt GmbH & Co. KG, Ramsauer Weg 5, 83670 Bad Heilbrunn, vertrieb[at]klinkhardt[dot]de | Anbieter: preigu.
Sprache: Englisch
Verlag: Karlsruher Institut Für Technologie, Karlsruher Institut Für Technologie Mai 2014, 2014
ISBN 10: 3866440103 ISBN 13: 9783866440104
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware -Digital games are a significant element in the digital media and information society. They influence the development of media technologies as well as interface design, online social interaction and new evaluation approaches.The Fourth Symposium for Information Design focused on the question of how game based learning environments can motivate and stimulate learners in different situations, and improve learning. It presented didactical and pedagogical issues, as well as actual examples and concrete applications.Books on Demand GmbH, Überseering 33, 22297 Hamburg 262 pp. Englisch.
Sprache: Englisch
Verlag: Karlsruher Institut Für Technologie, 2010
ISBN 10: 3866440103 ISBN 13: 9783866440104
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Digital games are a significant element in the digital media and information society. They influence the development of media technologies as well as interface design, online social interaction and new evaluation approaches. The Fourth Symposium for Information Design focused on the question of how game based learning environments can motivate and stimulate learners in different situations, and improve learning. It presented didactical and pedagogical issues, as well as actual examples and concrete applications.
Sprache: Englisch
Verlag: GRIN Verlag, GRIN Verlag Dez 2012, 2012
ISBN 10: 3656322732 ISBN 13: 9783656322733
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware Books on Demand GmbH, Überseering 33, 22297 Hamburg 124 pp. Englisch.
Sprache: Englisch
Verlag: KIT Scientific Publishing, 2010
ISBN 10: 3866440103 ISBN 13: 9783866440104
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 111,27
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 262 pages. 9.45x0.71x6.61 inches. In Stock.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Exploring the Potential of Digital Game Based Learning in the EFL Classroom | Marie Schneider | Taschenbuch | 124 S. | Englisch | 2012 | GRIN Verlag | EAN 9783656322733 | Verantwortliche Person für die EU: BoD - Books on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu.
Zustand: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - In the last few years, global education has become a key concept within the TEFL domain, suggesting competences, topics, and methods that enable students to become responsible and knowledgeable participants in a globalized world. With the help of a triangulated blended learning study conducted in five different middle school EFL classes, and an additional small group study, the author investigates the potential of digital games that have an educational purpose, so called serious games, for global education when used in EFL scenarios. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom.
Sprache: Englisch
Verlag: Karlsruhe : Univ.-Verlag Karlsruhe, 2006
ISBN 10: 3866440103 ISBN 13: 9783866440104
Anbieter: books4less (Versandantiquariat Petra Gros GmbH & Co. KG), Welling, Deutschland
Broschiert. Zustand: Gut. 260 Seiten : Ill., graph. Darst. ; Der Erhaltungszustand des hier angebotenen Werks ist trotz seiner Bibliotheksnutzung sehr sauber. Es befindet sich neben dem Rückenschild lediglich ein Bibliotheksstempel im Buch; ordnungsgemäß entwidmet. In ENGLISCHER Sprache. Sprache: Englisch Gewicht in Gramm: 530.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 151,45
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 208 pages. 9.50x6.50x0.75 inches. In Stock.