Sprache: Englisch
Verlag: Mercury Learning & Information, 2018
ISBN 10: 1683922190 ISBN 13: 9781683922193
Anbieter: Books From California, Simi Valley, CA, USA
Hardcover. Zustand: Very Good.
Sprache: Englisch
Verlag: Mercury Learning & Information, 2017
ISBN 10: 1683920279 ISBN 13: 9781683920274
Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USA
Hardcover. Zustand: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
Sprache: Englisch
Verlag: Mercury Learning & Information, 2017
ISBN 10: 1683920279 ISBN 13: 9781683920274
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Fine. Used book that is in almost brand-new condition.
Sprache: Englisch
Verlag: Mercury Learning & Information, 2021
ISBN 10: 1683926722 ISBN 13: 9781683926726
Anbieter: Books From California, Simi Valley, CA, USA
Product Bundle. Zustand: Good. Book shows minimal/no wear! Pages are clean, text and pictures are intact and unmarred. Bundled CD not present.
Sprache: Englisch
Verlag: Mercury Learning and Information, 2021
ISBN 10: 1683926722 ISBN 13: 9781683926726
Anbieter: medimops, Berlin, Deutschland
Zustand: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Sprache: Englisch
Verlag: Mercury Learning & Information, 2021
ISBN 10: 1683926722 ISBN 13: 9781683926726
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 88,28
Anzahl: 1 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 2nd hardback/cd-rom edition. 514 pages. 9.00x7.25x1.25 inches. In Stock.
Anbieter: moluna, Greven, Deutschland
EUR 71,69
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. V. Scott Gordon, Ph.D. and John Clevenger, Ph.D. are both computer science professors atCalifornia State University, Sacramento.This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along wi.
Sprache: Englisch
Verlag: Mercury Learning & Information, 2021
ISBN 10: 1683926722 ISBN 13: 9781683926726
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
hardcover. Zustand: Gut. Gebraucht - Gut GU - Beschädigungen, Verschmutzungen, ungelesenes Mängelexemplar, gestempelt - No detailed description available for 'Computer Graphics Programming in OpenGL with C++'.
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.