Verlag: Melbourne, Miegunyah Press, reprinted 2010., 2010
Anbieter: Grant's Bookshop, Cheltenham, VIC, Australien
x+854pp. 8vo. Original wrappers. Black and white photographs. A near fine copy. First wrappered issue.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 32,07
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In den WarenkorbZustand: New. In.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 32,07
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In den WarenkorbZustand: New. In.
EUR 34,31
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In den WarenkorbZustand: New. In.
EUR 35,66
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Sprache: Englisch
Verlag: Melbourne University Press, Melbourne VIC, 2010
ISBN 10: 0522855792 ISBN 13: 9780522855791
Anbieter: Book Merchant Bookstore, Bunbury, WA, Australien
Erstausgabe
Hardcover. Zustand: Very Good. Zustand des Schutzumschlags: Very Good. 1st Edition. Very good condition. Minor wear to book corners and edges. Some faint marks on foredges. Chipping to top book edge. Dust jacket has light creasing at top edge and is now enclosed in protective cover. Interior and binding are still excellent. Written in collaboration with journalist Margaret Simons, Malcolm Fraser's (1930-2015) political memoirs trace the story of a shy boy who was raised to be seen and not heard, yet grew up to become one of the most persistent, insistent and controversial political voices of our times.
EUR 47,97
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 49,63
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In den WarenkorbPaperback. Zustand: Brand New. 184 pages. 10.94x8.43x0.55 inches. In Stock.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 56,52
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In den WarenkorbZustand: New. In.
EUR 38,84
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In den WarenkorbZustand: New. KlappentextNote that this is the limited, pre-final release or ashcan edition of the game. Never Knows Best is a roleplaying game about middle school kids facing impending adulthood, growing up, and society s-sometimes nonsensical-exp.
Buch. Zustand: Neu. Neuware - Note that this is the limited, pre-final release or ashcan edition of the game.Never Knows Best is a roleplaying game about middle school kids facing impending adulthood, growing up, and society's-sometimes nonsensical-expectations and obligations. It's designed for three-five players plus a game master (GM) who facilitates the game.This game uses absurdism, metaphors, motifs, and literalization to represent the struggles and growth these kids go through. Society's obligations and expectations manifest as outrageous forms-creatures and monsters not of this world. The kids combat these creatures by transforming into robots. Whenever a kid transforms, their robot takes on their unique strengths and traits representing how they reject society's attempts to make kids conform and obey.In this way, the internal conflict kids face when growing up becomes something real and seen. Battles are metaphors for their inner turmoil about who they are, where they fit in, and who they want to be.
Zustand: Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher | Uncanny Echo is a tabletop roleplaying game that uses the Powered by the Apocalypse engine to play out stories of supernatural and uncanny urban fiction. There are 10 one-shot scenarios (called issues), each with a stripped down rule set that promises to get you to the table with minimal prep time. Utilizing tech such as keys from Lady Blackbird and clocks from The Sprawl and Blades in the Dark, each game is a focused experience that connects each session with the next despite every game being divergent from the last. The rule system has a focus on emergent play as players connect their story with the next one-shot, shifting focus to new characters and something else happening in the city. Each issue is a full Powered by the Apocalypse game in its own right and are all replayable. The text teaches you how to play a Powered by the Apocalypse game and has uniform practices outlined for each game, with customizations for each one; making it easy to learn the system while making each game distinct fiction.