Sprache: Englisch
Verlag: Cazenovia, WI PDA Press 1995., 1995
ISBN 10: 0964548003 ISBN 13: 9780964548008
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Sprache: Englisch
Verlag: Cazenovia, WI PDA Press 1995., 1995
ISBN 10: 0964548003 ISBN 13: 9780964548008
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Taschenbuch. Zustand: Neu. Trauma in American Popular Culture and Cult Texts, 1980-2020 | Sean Travers | Taschenbuch | xiii | Englisch | 2023 | Springer | EAN 9783031132896 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Zustand: New.
Sprache: Englisch
Verlag: Springer International Publishing, 2023
ISBN 10: 3031132890 ISBN 13: 9783031132896
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book examines trauma in late twentieth- and twenty-first century American popular culture. Trauma has become a central paradigm for reading contemporary American culture. Since the early 1980s, an extensive range of genres increasingly feature traumatised protagonists and traumatic events. From traumatised superheroes in Hollywood blockbusters to apocalyptic-themed television series, trauma narratives abound.Although trauma is predominantly associated with high culture, this project shows how popular culture has become the most productive and innovative area of trauma representation in America. Examining film, television, animation, video games and cult texts, this book develops a series of original paradigms through which to understand trauma in popular culture. These include: popular trauma texts' engagement with postmodern perspectives, formal techniques termed 'competitive narration', 'polynarration' and 'sceptical scriptotherapy', and perpetrator trauma in metafictional games.
Sprache: Englisch
Verlag: Springer International Publishing, 2022
ISBN 10: 3031132866 ISBN 13: 9783031132865
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book examines trauma in late twentieth- and twenty-first century American popular culture. Trauma has become a central paradigm for reading contemporary American culture. Since the early 1980s, an extensive range of genres increasingly feature traumatised protagonists and traumatic events. From traumatised superheroes in Hollywood blockbusters to apocalyptic-themed television series, trauma narratives abound.Although trauma is predominantly associated with high culture, this project shows how popular culture has become the most productive and innovative area of trauma representation in America. Examining film, television, animation, video games and cult texts, this book develops a series of original paradigms through which to understand trauma in popular culture. These include: popular trauma texts' engagement with postmodern perspectives, formal techniques termed 'competitive narration', 'polynarration' and 'sceptical scriptotherapy', and perpetrator trauma in metafictional games.