PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
EUR 48,46
Anzahl: 3 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Zustand: Sehr gut. 242 S. Als Mängelexemplar gekennzeichnet, Lagerspuren vorhanden Sprache: Englisch Gewicht in Gramm: 381.
Zustand: Wie Neu. Zustandsbeschreibung: leichte Lagerspuren/minor shelfwear. Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. What are the characteristic features of avatar-based singleplayer videogames, from "Super Mario Bros." to "Grand Theft Auto"? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch. Revised and Commented Edition. 240 Seiten, broschiert (Game Studies; Vol. 3/transcript Verlag 2022). Statt EUR 40,00. Gewicht: 391 g - Softcover/Taschenbuch.
Zustand: New.
Sprache: Englisch
Verlag: transcript|transcript Verlag, 2022
ISBN 10: 3837645797 ISBN 13: 9783837645798
Anbieter: moluna, Greven, Deutschland
EUR 32,86
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Vir.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 77,59
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. revised ant edition. 240 pages. 9.00x6.00x0.50 inches. In Stock.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. What is the Avatar? | Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition | Rune Klevjer | Taschenbuch | Großformatiges Paperback. Klappenbroschur | 242 S. | Englisch | 2022 | transcript | EAN 9783837645798 | Verantwortliche Person für die EU: transcript Verlag, Gero Wierichs, Hermannstr. 26, 33602 Bielefeld, live[at]transcript-verlag[dot]de | Anbieter: preigu.
Anbieter: Buchpark, Trebbin, Deutschland
Zustand: Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.