Madhav sanjay (9 Ergebnisse)

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  • Sprache: Englisch

    Verlag: Pearson Education (US), 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)

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    Zustand: Gebraucht - Befriedigend

    EUR 17,39

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    Paperback. Zustand: Good. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it?s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav?s game programming courses at USC, it?s fun, easy, practical, hands-on, and complete. Step by step, you?ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You?ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you?re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You?ll master the language that top studios are hiring for?and that?s a proven route to success.…

  • Sprache: Englisch

    Verlag: Pearson Education (US), 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)

    Verkäufer/-in mit 5 Sternen
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    Zustand: Gebraucht - Gut

    EUR 17,39

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    Paperback. Zustand: Very Good. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it?s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav?s game programming courses at USC, it?s fun, easy, practical, hands-on, and complete. Step by step, you?ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You?ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you?re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You?ll master the language that top studios are hiring for?and that?s a proven route to success.…

  • Sprache: Englisch

    Verlag: Addison-Wesley Professional, 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USAThriftBooks-Atlanta

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    Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Sprache: Englisch

    Verlag: Addison-Wesley Professional, 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes KönigreichWorldofBooks

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    EUR 29,67

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    Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Sprache: Englisch

    Verlag: Addison-Wesley Professional -, 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: Bahamut Media, Reading, Vereinigtes KönigreichBahamut Media

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    EUR 31,64

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    paperback. Zustand: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

  • Sprache: Englisch

    Verlag: Addison-Wesley Professional, 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books

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    Zustand: Neu

    EUR 70,63

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    Paperback. Zustand: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.

  • Sprache: Englisch

    Verlag: Pearson Education Mär 2018, 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

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    EUR 57,51

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    Taschenbuch. Zustand: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.- Set up your C++ development tools quickly, and get started- Implement basic 2D graphics, game updates, vectors, and game physics- Build more intelligent games with widely used AI algorithms- Implement 3D graphics with OpenGL, shaders, matrices, and transformations- Integrate and mix audio, including 3D positional audio- Detect collisions of objects in a 3D environment- Efficiently respond to player input- Build user interfaces, including Head-Up Displays (HUDs)- Improve graphics quality with anisotropic filtering and deferred shading- Load and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring forand that's a proven route to success.…

  • Sprache: Englisch

    Verlag: ADDISON WESLEY PUB CO INC, 2018

    0134597206 / 9780134597201

    Serie: Buch 13 von 16 - Game Design

    • Softcover

    Anbieter: moluna, Greven, Deutschlandmoluna

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    Zustand: Neu

    EUR 44,87

    EUR 48,99 Versand 
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    Zustand: New. &Uumlber den AutorSanjay Madhav is a senior lecturer at the University of Southern California, where he teaches several programming and video game programming courses. He has taught at USC since 2008. Prior to joining USC, Sanjay worked.

  • Sprache: Englisch

    Verlag: LAP LAMBERT Academic Publishing, 2012

    3659126551 / 9783659126550

    • Softcover

    Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes KönigreichRia Christie Collections

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    Zustand: Neu

    EUR 84,34

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    Zustand: New. In English.