Hardcover. Zustand: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Sprache: Chinesisch
Verlag: Science Press Pub. Date :2009-06, 2009
ISBN 10: 7030236033 ISBN 13: 9787030236036
Anbieter: ThriftBooks-Dallas, Dallas, TX, USA
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Verlag: Hubei Science and Technology Press, 2019
ISBN 10: 7570607546 ISBN 13: 9787570607549
Anbieter: Reuseabook, Gloucester, GLOS, Vereinigtes Königreich
EUR 4,65
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Used; Like New. Dispatched, from the UK, within 48 hours of ordering. This book is in mint condition. Both the pages and the cover are completely intact, without zero sign of previous usage.
EUR 25,79
Anzahl: 2 verfügbar
In den WarenkorbZustand: New. Eliz Ong; Patrick Yee; Charlotte Ng (illustrator). In.
EUR 52,35
Anzahl: 12 verfügbar
In den WarenkorbZustand: New. Eliz Ong; Patrick Yee; Charlotte Ng (illustrator). In.
Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, 2022
ISBN 10: 9811258074 ISBN 13: 9789811258077
Anbieter: moluna, Greven, Deutschland
Zustand: New. Eliz Ong; Patrick Yee; Charlotte Ng (illustrator). KlappentextTaking classic stories from Asia and the West, Pop! Lit for Kids reimagines them into easy-to-read stories that provide the perfect introduction to classic tales. The most well-loved stories from around the world have been ada.
Hardcover. Zustand: Très bon. Ancien livre de bibliothèque avec équipements. Edition 2010. Livre reconditionné de bibliothèque. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Edition 2010. Refurbished library book. Ammareal gives back up to 15% of this item's net price to charity organizations.
Zustand: New. Eliz Ong; Patrick Yee; Charlotte Ng (illustrator). KlappentextTaking classic stories from Asia and the West, Pop! Lit for Kids reimagines them into easy-to-read stories that provide the perfect introduction to classic tales. The most well-loved stories from around the world have been ada.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 115,54
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 115,54
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 152,79
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 2010 edition. 314 pages. 9.25x6.10x0.74 inches. In Stock.
Sprache: Englisch
Verlag: Springer-Verlag New York Inc, 2010
ISBN 10: 1849965064 ISBN 13: 9781849965064
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 154,10
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 304 pages. 9.25x6.25x0.75 inches. In Stock.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 164,39
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Sprache: Englisch
Verlag: Springer London, Springer London, 2010
ISBN 10: 1849965064 ISBN 13: 9781849965064
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research.Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology.Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience.This book is an essential resource for researchers and practitionersfrom both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.
Sprache: Englisch
Verlag: Springer London, Springer, 2012
ISBN 10: 1447125908 ISBN 13: 9781447125907
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research.Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology.Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience.This book is an essential resource for researchers and practitionersfrom both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.
Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 312 | Sprache: Englisch | Produktart: Bücher | Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitionersfrom both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.
Sprache: Englisch
Verlag: Springer International Publishing, 2019
ISBN 10: 3030182886 ISBN 13: 9783030182885
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book describes advanced machine learning models - such as temporal collaborative filtering, stochastic models and Bayesian nonparametrics - for analysing customer behaviour. It shows how they are used to track changes in customer behaviour, monitor the evolution of customer groups, and detect various factors, such as seasonal effects and preference drifts, that may influence customers' purchasing behaviour. In addition, the book presents four case studies conducted with data from a supermarket health program in which the customers were segmented and the impact of promotional activities on different segments was evaluated. The outcomes confirm that the models developed here can be used to effectively analyse dynamic behaviour and increase customer engagement. Importantly, the methods introduced here can also be used to analyse other types of behavioural data such as activities on social networks, and educational systems.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 232,40
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 140 pages. 9.25x6.10x0.47 inches. In Stock.
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New.