Kaufman arie (21 Ergebnisse)

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Zustand: Good. Pencil on inside page. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

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Zustand: Sehr gut. Auflage: 1993. 193 Seiten Einband mit leichten Lagerspuren, sonst sehr gut erhalten. Sprache: Englisch Gewicht in Gramm: 450 15,6 x 1,3 x 23,4 cm, OPp, Gebundene Ausgabe.

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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This volume contains papers representing a comprehensive record of the contributions to the fifth workshop at EG '90 in Lausanne. The Eurographics hardware workshops have now become an established forum for the exchange of information about the latest developments in this field of growing importance. The first workshop took place during EG '86 in Lisbon. All participants considered this to be a very rewarding event to be repeated at future EG conferences. This view was reinforced at the EG '87 Hardware Workshop in Amsterdam and firmly established the need for such a colloquium in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and the fourth in Hamburg at EG '89. The first part of the book is devoted to rendering machines. The papers in this part address techniques for accelerating the rendering of images and efficient ways of improv ing their quality. The second part on ray tracing describes algorithms and architectures for producing photorealistic images, with emphasis on ways of reducing the time for this computationally intensive task. The third part on visualization systems covers a num ber of topics, including voxel-based systems, radiosity, animation and special rendering techniques. The contributions show that there is flourishing activity in the development of new algorithmic and architectural ideas and, in particular, in absorbing the impact of VLSI technology. The increasing diversity of applications encourage new solutions, and graphics hardware has become a research area of high activity and importance.…

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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.…

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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 452 | Sprache: Englisch | Produktart: Bücher | Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping. …

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Sprache: Englisch
Verlag: Springer, 2014
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Zustand: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference.The book has five parts and a keynote paper, "Issues andDirections for Graphics Hardware Accelerators", by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers.The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machines,describing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture.…

Sprache: Englisch
Verlag: Springer, 2016
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Based on the seminar that took place in Dagstuhl, Germany in June 2011, this contributed volume studies the four important topics within the scientific visualization field: uncertainty visualization, multifield visualization, biomedical visualization and scalable visualization. - Uncertainty visualization deals with uncertain data from simulations or sampled data, uncertainty due to the mathematical processes operating on the data, and uncertainty in the visual representation,- Multifield visualization addresses the need to depict multiple data at individual locations and the combination of multiple datasets,- Biomedical is a vast field with select subtopics addressed from scanning methodologies to structural applications to biological applications,- Scalability in scientific visualization is critical as data grows and computational devices range from hand-held mobile devices to exascale computational platforms.Scientific Visualization will be useful to practitioners of scientific visualization, students interested in both overview and advanced topics, and those interested in knowing more about the visualization process.…

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Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference.The book has five parts and a keynote paper, 'Issues andDirections for Graphics Hardware Accelerators', by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers.The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machines,describing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture.…

Sprache: Englisch
Verlag: Springer, 2014
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Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Based on the seminar that took place in Dagstuhl, Germany in June 2011, this contributed volume studies the four important topics within the scientific visualization field: uncertainty visualization, multifield visualization, biomedical visualization and scalable visualization. - Uncertainty visualization deals with uncertain data from simulations or sampled data, uncertainty due to the mathematical processes operating on the data, and uncertainty in the visual representation,- Multifield visualization addresses the need to depict multiple data at individual locations and the combination of multiple datasets,- Biomedical is a vast field with select subtopics addressed from scanning methodologies to structural applications to biological applications,- Scalability in scientific visualization is critical as data grows and computational devices range from hand-held mobile devices to exascale computational platforms.Scientific Visualization will be useful to practitioners of scientific visualization, students interested in both overview and advanced topics, and those interested in knowing more about the visualization process. …

Sprache: Englisch
Verlag: Springer, 2016
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Taschenbuch. Zustand: Neu. Scientific Visualization | Uncertainty, Multifield, Biomedical, and Scalable Visualization | Charles D. Hansen (u. a.) | Taschenbuch | Mathematics and Visualization | xvii | Englisch | 2016 | Springer | EAN 9781447171041 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

Scientific Visualization: Uncertainty, Multifield, Biomedical, and Scalable Visualization
Hansen, Charles (Editor)/ Chen, Min (Editor)/ Hagen, Hans (Editor)/ Kaufman, Arie E. (Editor)
Sprache: Englisch
Verlag: Springer Verlag, 2014
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Sprache: Englisch
Verlag: Springer London, 2014
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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 420 | Sprache: Englisch | Produktart: Bücher | Based on the seminar that took place in Dagstuhl, Germany in June 2011, this contributed volume studies the four important topics within the scientific visualization field: uncertainty visualization, multifield visualization, biomedical visualization and scalable visualization. ¿ Uncertainty visualization deals with uncertain data from simulations or sampled data, uncertainty due to the mathematical processes operating on the data, and uncertainty in the visual representation, ¿ Multifield visualization addresses the need to depict multiple data at individual locations and the combination of multiple datasets, ¿ Biomedical is a vast field with select subtopics addressed from scanning methodologies to structural applications to biological applications, ¿ Scalability in scientific visualization is critical as data grows and computational devices range from hand-held mobile devices to exascale computational platforms. Scientific Visualization will be useful to practitioners of scientific visualization, students interested in both overview and advanced topics, and those interested in knowing more about the visualization process. …

Scientific Visualization: Uncertainty, Multifield, Biomedical, and Scalable Visualization (Mathematics and Visualization)
Hansen, Charles D. (Editor) / Chen, Min (Editor) / Johnson, Christopher R. (Editor) / Kaufman, Arie E. (Editor) / Hagen, Hans (Editor)
Sprache: Englisch
Verlag: Springer, 2016
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Volume Visualization Algorithms and Applications
Kaufman, Arie (Organizer and Lecturer), & Avila, Rick (Lecturer), & Lorensen, Bill (Lecturer), & Sobierajski, Lisa (Lectrurer)
Verlag: Visualization '96, San Francisco, CA, 1996
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In den WarenkorbSpiralbound. Presumed first edition/first printing. Includes illustrations. Unpaginated. This includes sets of presented slides and the text of ten papers. Additional author: Yagel, Roni (Lecturer). This documents Tutorial #1 presented at Visualization '96, held on Sunday, October 27, 1996, Hyatt Regency, San Francisco Airport, San Francisco, California. Volume visualization is a key technology for visualizing 3D sampled, simulated, and synthetic datasets. This course provided an overview of the nomenclature, the technology, and the techniques, with an emphasis on algorithms, softwarte tools, and applications. The course covered different approaches in surface extraction, volume viewing, volume shading, volme systhesis, volumetric global illuminaiton, software and applicaitons. Very good. Signed by previous owner.…