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Sprache: Englisch
Verlag: Springer Nature Switzerland Ag, 2026
ISBN 10: 3032201284 ISBN 13: 9783032201287
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Verlag: Springer-Nature New York Inc, 2025
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Sprache: Englisch
Verlag: Springer, Palgrave Macmillan, 2026
ISBN 10: 3032201284 ISBN 13: 9783032201287
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This open access book constitutes the revised selected papers of the 56th International Simulation and Gaming Association Conference, ISAGA 2025, held in Stuttgart, Germany, during July 15 18, 2025.The 23 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 51 submissions.They are grouped into the following topics: Designing Futures: Innovation in Game Design and Development; Learning and Evaluation in Simulation-Based Environments; Sustainability, Climate, and Urban Resilience; Immersion and Intercultural Perspectives.
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Sprache: Englisch
Verlag: Springer Nature Switzerland AG, 2026
ISBN 10: 3032201284 ISBN 13: 9783032201287
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Taschenbuch. Zustand: Neu. Shaping the Future through Simulation and Gaming | 56th International Simulation and Gaming Association Conference, ISAGA 2025, Stuttgart, Germany, July 15-18, 2025, Revised Selected Papers | Birgit Zurn (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xi | Englisch | 2026 | Springer Nature Switzerland AG | EAN 9783032201287 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Sprache: Englisch
Verlag: Springer, Berlin|Springer International Publishing|Springer, 2023
ISBN 10: 3031371704 ISBN 13: 9783031371707
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Sprache: Englisch
Verlag: Springer International Publishing, Springer International Publishing, 2018
ISBN 10: 3319919016 ISBN 13: 9783319919010
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed post-conference proceedings of the48th International Simulation and Gaming Association Conference, ISAGA 2018, held in Delft, The Netherlands, in July 2018. The 19 revised full papers included in the volume were carefully reviewed and selected from 27 submissions.The contributions to this book range from design thinking related to simulation gaming, the analysis of the consequences of design choices in games, to games for decision making, examples of games for business, climate change, maritime spatial planning, sustainable city development, supply chain, and much more.
Sprache: Englisch
Verlag: Springer-Nature New York Inc, 2023
ISBN 10: 3031371704 ISBN 13: 9783031371707
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In den WarenkorbPaperback. Zustand: Brand New. revised edition. 239 pages. 9.25x6.10x0.51 inches. In Stock.
Taschenbuch. Zustand: Neu. Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures | 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers | Heide Karen Lukosch (u. a.) | Taschenbuch | Lecture Notes in Computer Science | x | Englisch | 2018 | Springer | EAN 9783319919010 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Sprache: Englisch
Verlag: Springer, Berlin|Springer International Publishing|Springer, 2022
ISBN 10: 3031099583 ISBN 13: 9783031099588
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Sprache: Englisch
Verlag: Springer Nature Switzerland, Springer International Publishing, 2025
ISBN 10: 3031865545 ISBN 13: 9783031865541
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8 12, 2024.The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year s theme has been Simulation and Gaming across Borders. The 2024 conference underscored the global and interdisciplinary reach of simulation and gaming as tools for education, research, and social change. The proceedings presented here capture the breadth of this convergence, highlighting innovative applications, emerging ethical considerations, intercultural dynamics, and new frontiers in facilitation techniques.
Sprache: Englisch
Verlag: Springer International Publishing, 2021
ISBN 10: 3030721310 ISBN 13: 9783030721312
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Verlag: Springer International Publishing, Springer Nature Switzerland, 2023
ISBN 10: 3031371704 ISBN 13: 9783031371707
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes revised selected papers from the53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11-14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named:education and training; resilience and sustainability; health; and social justice.
Taschenbuch. Zustand: Neu. Simulation and Gaming for Social Impact | 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11-14, 2022, Revised Selected Papers | Casper Harteveld (u. a.) | Taschenbuch | Lecture Notes in Computer Science | x | Englisch | 2023 | Springer | EAN 9783031371707 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Taschenbuch. Zustand: Neu. Gaming, Simulation and Innovations: Challenges and Opportunities | 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6-10, 2021, Revised Selected Papers | Upinder Dhar (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xi | Englisch | 2022 | Springer | EAN 9783031099588 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Sprache: Englisch
Verlag: Springer International Publishing, 2022
ISBN 10: 3031099583 ISBN 13: 9783031099588
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6-10, 2021.The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.
Sprache: Englisch
Verlag: Springer-Nature New York Inc, 2021
ISBN 10: 3030721310 ISBN 13: 9783030721312
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
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In den WarenkorbPaperback. Zustand: Brand New. 474 pages. 9.25x6.10x0.96 inches. In Stock.
Taschenbuch. Zustand: Neu. Simulation Gaming Through Times and Disciplines | 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers | Marcin Wardaszko (u. a.) | Taschenbuch | xiv | Englisch | 2021 | Springer | EAN 9783030721312 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New.
Sprache: Englisch
Verlag: Springer International Publishing, 2021
ISBN 10: 3030721310 ISBN 13: 9783030721312
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes revised selected papers from the50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26-30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.
Zustand: Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher | This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11¿14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named: education and training; resilience and sustainability; health; and social justice.
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 book Gaming: The future s language, he proposed simulation games as a multilogue language for bringing different disciplines and stakeholders perspectives together. He was co-founder of the International Simulation and Gaming Association (ISAGA). Cathy Stein Greenblat was a professor of sociology at Rutgers University, using gaming simulation education and health care beginning in the mid-1970s. She was editor in chief of the international journal Simulation & Gaming for many years. Duke and Greenblat worked together and authored several influential books, and both were honorary members of ISAGA until they passed away in 2022.The present book focuses on the past and actual scientific and practical impact of their work for design and development, facilitation and debriefing, evaluation, and research of simulation games. The book contains discussions and case examples of how their key concepts are still used and can be used in the future to have a social impact through gaming simulation. Furthermore, the book shows how their work and guiding simulation game design principles continue to inspire ongoing and future research in the context of dealing with complexity and to support social and environmental transition through gaming simulation- Included are interviews with the two pioneers and contributions of other outstanding experts about their work.