Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
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In den WarenkorbZustand: Used. pp. 192.
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In den WarenkorbZustand: New.
Zustand: Used. pp. 192.
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In den WarenkorbHardcover. Zustand: Brand New. 192 pages. 11.00x8.50x0.50 inches. In Stock.
EUR 120,28
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In den WarenkorbGebunden. Zustand: New. KlappentextrnrnEducation is a crucial element for development of a nation and its people. This book aims to throw light on the role of education in sustainable development. Discussed within this text are topics like social sciences, social impac.
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In den WarenkorbGebunden. Zustand: New. KlappentextrnrnEducation research is vital to evaluate the various aspects of learning processes. It has undergone significant progress in the past few decades. This book is a compilation of researches that discuss the most vital concepts and em.
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In den WarenkorbHardcover. Zustand: Brand New. 275 pages. 11.00x8.50x0.69 inches. In Stock.
Sprache: Englisch
Verlag: Springer International Publishing, Springer International Publishing Jan 2024, 2024
ISBN 10: 3031415035 ISBN 13: 9783031415036
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Buch. Zustand: Neu. Neuware -¿The recent and dramatic development of Chinäs economy and international political muscle is especially pronounced in the country¿s video game industry. Now the largest of its kind in the world by gross revenue, the Chinese video game industry impacts every player in the global game market and has begun to directly influence the nature of the video game medium itself. From its conceptualization of the player as a category and commodity, to its approach to the design, development, and marketing of products and services, the Chinese game industry is engaging in a complex, innovative, and fascinating reimagining of the video game as a cultural and industrial force.The purpose of The Chinese Video Game Industry is to help introduce and investigate this industrial and cultural powerhouse. The book¿s contributors array the industry across its history, economics, organization, politics, and cultures, documenting its rise, exploring its operational, cultural, and aesthetic characteristics, and capturing its context vis-à-vis the global media landscape. In so doing, the contributors provide a robust resource for anyone interested in studying, building, or even simply appreciating games.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 312 pp. Englisch.
Sprache: Englisch
Verlag: Springer International Publishing, Springer Nature Switzerland Jan 2025, 2025
ISBN 10: 303141506X ISBN 13: 9783031415067
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware -The recent and dramatic development of China's economy and international political muscle is especially pronounced in the country's video game industry. Now the largest of its kind in the world by gross revenue, the Chinese video game industry impacts every player in the global game market and has begun to directly influence the nature of the video game medium itself. From its conceptualization of the player as a category and commodity, to its approach to the design, development, and marketing of products and services, the Chinese game industry is engaging in a complex, innovative, and fascinating reimagining of the video game as a cultural and industrial force.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 312 pp. Englisch.
Sprache: Englisch
Verlag: Springer International Publishing, Springer International Publishing, 2025
ISBN 10: 303141506X ISBN 13: 9783031415067
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering.
Sprache: Englisch
Verlag: Springer International Publishing, 2024
ISBN 10: 3031415035 ISBN 13: 9783031415036
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The recent and dramatic development of China's economyand internationalpolitical muscleis especiallypronouncedin the country's video game industry. Now the largest of its kind in the world by gross revenue, the Chinese video game industry impacts every player in the global game market andhas begun todirectlyinfluencethe nature of the video game medium itself. From its conceptualization of the player as a category and commodity, to its approach to the design, development, and marketing of products and services, the Chinese game industry is engaging in a complex, innovative, and fascinating reimagining of the video game as a cultural and industrial force.The purpose ofThe Chinese Video Game Industryis to help introduce and investigate this industrial and cultural powerhouse. The book's contributorsarray the industry acrossitshistory,economics, organization,politics,and cultures,documentingitsrise, exploring its operational, cultural, and aesthetic characteristics, and capturing its contextvis-à-visthe global media landscape. In so doing, thecontributorsprovide a robust resourcefor anyone interested in studying, building, or even simply appreciating games.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 219,07
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 309 pages. 8.75x6.25x0.75 inches. In Stock.
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. 2024. Hardcover. . . . . . Books ship from the US and Ireland.