Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
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Author Pilar Lacasa: Pilar Lacasa is Professor of Communication and Education at the University of Alcala, Spain.
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Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
Zustand: As New. Unread book in perfect condition. Artikel-Nr. 26444500
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Paperback. Zustand: Brand New. 274 pages. 8.50x5.51x0.70 inches. In Stock. Artikel-Nr. x-1349457124
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Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills. Series: Digital Education and Learning. Num Pages: 274 pages, 31 black & white illustrations, biography. BIC Classification: JFD; JNKC; JNKD; JNMT; JNV; YQT. Category: (G) General (US: Trade). Dimension: 216 x 140 x 17. Weight in Grams: 392. . 2013. Paperback. . . . . Books ship from the US and Ireland. Artikel-Nr. V9781349457120
Anzahl: 15 verfügbar