Topics include transformations, lighting and shading, ray tracing, radiosity, texture mapping, colour theory, and aspects of animation.
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Anbieter: Labyrinth Books, Princeton, NJ, USA
Zustand: Very Good. Artikel-Nr. 067088
Anzahl: 2 verfügbar
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In. Artikel-Nr. ria9780521821032_new
Anzahl: Mehr als 20 verfügbar
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Topics include transformations, lighting and shading, ray tracing, radiosity, texture mapping, colour theory, and aspects of animation. Num Pages: 396 pages, 186 b/w illus. 8 colour illus. 150 exercises. BIC Classification: PBM; UG. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 253 x 177 x 22. Weight in Grams: 868. . 2003. Illustrated. hardcover. . . . . Books ship from the US and Ireland. Artikel-Nr. V9780521821032
Anzahl: Mehr als 20 verfügbar
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Hardcover. Zustand: Brand New. illustrated edition. 388 pages. 10.50x7.25x1.00 inches. In Stock. Artikel-Nr. x-0521821037
Anzahl: 2 verfügbar
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site. Artikel-Nr. 9780521821032
Anzahl: 1 verfügbar