Oculus Rift in Action

Phillips Alexander Benton, Phillips Alexander, Bradley Austin Davis, Bradley Austin, Karen Bryla, Karen

ISBN 10: 1617292192 ISBN 13: 9781617292194
Verlag: Manning Publications Co. LLC, 2015
Gebraucht Softcover

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Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Bestandsnummer des Verkäufers 18656081-75

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Summary

Oculus Rift in Action introduces the powerful Oculus Rift headset and teaches you how to integrate its many features into 3D games and other virtual reality experiences. You'll start by understanding the capabilities of the Rift hardware. Then you'll follow interesting and instantly-relevant examples that walk you through programming real applications using the Oculus SDK. Examples are provided for both using the Oculus C API directly and for using Unity, a popular development and 3D graphics engine, with the Oculus Unity integration package.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
About the Book
Virtual reality has long been the domain of researchers and developers with access to specialized hardware and proprietary tools. With the appearance of the Oculus Rift VR headset, the game has changed. Using standard programming tools and the intuitive Oculus SDKs, you can deliver powerful immersive games, simulations, and other virtual experiences that finally nail the feeling of being in the middle of the action.

Oculus Rift in Action teaches you how to create 3D games and other virtual reality experiences for the Oculus Rift. You'll explore the Rift hardware through examples of real applications using the Oculus SDK and both the Oculus C API and the Unity 3D graphics engine. Along the way, you'll get practical guidance on how to use the Rift's sensors to produce fluid VR experiences.

Experience with C++, C#, or another OO language is assumed.

What's Inside

  • Creating immersive VR
  • Integrating the Rift with the Unity 3D SDK
  • Implementing the mathematics of 3D
  • Avoiding motion-sickness triggers

About the Authors

Brad Davis is an active VR developer who maintains a great set of example Rift applications on Github. Karen Bryla is a freelance developer and writer. Alex Benton is a lecturer in 3D graphics at the University of Cambridge and a software engineer at Google.

Table of Contents
    PART 1 GETTING STARTED
  1. Meet the Oculus Rift
  2. PART 2 USING THE OCULUS C API
  3. Creating your first Rift interactions
  4. Pulling data out of the Rift: working with the head tracker
  5. Sending output to the Rift: working with the display
  6. Putting it all together: integrating head tracking and 3D rendering
  7. Performance and quality
  8. PART 3 USING UNITY
  9. Unity: creating applications that run on the Rift
  10. Unity: tailoring your application for the Rift
  11. PART 4 THE VR USER EXPERIENCE
  12. UI design for VR
  13. Reducing motion sickness and discomfort
  14. PART 5 ADVANCED RIFT INTEGRATIONS
  15. Using the Rift with Java and Python
  16. Case study: a VR shader editor
  17. Augmenting virtual reality

Über die Autorinnen und Autoren: Brad Davis is a software developer for High Fidelity, a startup working on open-source, social VR applications. He is an active participant in the Oculus VR developer forums. He maintains a set of example Rift applications on Github.

Karen Bryla is a freelance technical writer and developer.

Phillips Alexander Benton is an associate lecturer in Advanced 3D Graphics at the University of Cambridge and a senior software engineer at Google.

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Bibliografische Details

Titel: Oculus Rift in Action
Verlag: Manning Publications Co. LLC
Erscheinungsdatum: 2015
Einband: Softcover
Zustand: Very Good
Auflage: 1st.

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Phillips Alexander Benton, Phillips Alexander, Bradley Austin Davis, Bradley Austin, Karen Bryla, Karen
ISBN 10: 1617292192 ISBN 13: 9781617292194
Gebraucht Softcover Erstausgabe

Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Good. 1st. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Artikel-Nr. 39555235-75

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