Sprache: Englisch
Verlag: O'Reilly Media (edition 1), 2001
ISBN 10: 0596000065 ISBN 13: 9780596000066
Anbieter: BooksRun, Philadelphia, PA, USA
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Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2001
ISBN 10: 0596000065 ISBN 13: 9780596000066
Anbieter: Better World Books, Mishawaka, IN, USA
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Zustand: Good. 1st. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2001
ISBN 10: 0596000065 ISBN 13: 9780596000066
Anbieter: Better World Books, Mishawaka, IN, USA
Erstausgabe
Zustand: Very Good. 1st. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2013
ISBN 10: 1449392512 ISBN 13: 9781449392512
Anbieter: Better World Books: West, Reno, NV, USA
Zustand: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Sprache: Englisch
Verlag: O'Reilly Media (edition 2), 2013
ISBN 10: 1449392512 ISBN 13: 9781449392512
Anbieter: BooksRun, Philadelphia, PA, USA
Paperback. Zustand: Fair. 2. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
EUR 21,19
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In den WarenkorbPaperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
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In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Zustand: New. If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. Num Pages: 578 pages, black & white illustrations, black & white tables, figures. BIC Classification: PH; UMK. Category: (XV) Technical / Manuals. Dimension: 235 x 178 x 31. Weight in Grams: 926. . 2013. Second Edition. Paperback. . . . . Books ship from the US and Ireland.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2013
ISBN 10: 1449392512 ISBN 13: 9781449392512
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 53,85
Anzahl: 3 verfügbar
In den WarenkorbZustand: New. pp. 578.
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EUR 54,54
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In den WarenkorbPaperback. Zustand: Brand New. 2nd edition. 500 pages. 8.90x7.00x1.40 inches. In Stock.
Zustand: New. If you want to enrich your game s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You ll learn about collisions, explosions, sound, projectiles, and other effects us.
Taschenbuch. Zustand: Neu. Neuware -If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team.\* Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response\* Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia\* Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls\* Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays\* Capture 3D sound effects with the OpenAL audio APILibri GmbH, Europaallee 1, 36244 Bad Hersfeld 575 pp. Englisch.
Taschenbuch. Zustand: Neu. Neuware - Game physics has been at the heart of mainstream computer games for years, but recently it's reached a new level with the emergence of Nintendo Wii, PlayStation Move, Microsoft's Kinect, and various mobile devices. This updated bestseller not only provides important knowledge behind bread-and-butter game physics, but helps you leverage exciting interaction gadgets such as accelerometers, touch screens, GPS receivers, pressure sensors, and optical tracking devices.You'll find new chapters on deformable and soft bodies, fluids, and the physics of sound for incorporating realistic effects, including 3D sound. For game developers working alone or as part of a team, this expanded second edition is indispensable.Major topics include:Digital physics learn the physics behind accelerometers and other sensors in smartphones and game consolesPhysics of sound get up to speed on a topic generally ignored in other books on game physicsRigid body mechanics become well-versed in the staple of all game physics enginesFluid dynamics create fabulous special effects through the book s accessible treatment of this difficult subjectModeling specific systems design and optimize your physical models with real-world examples.
Taschenbuch. Zustand: Neu. Physics for Game Developers | David M Bourg (u. a.) | Taschenbuch | 553 S. | Englisch | 2013 | O'Reilly Media | EAN 9781449392512 | Verantwortliche Person für die EU: dpunkt.verlag GmbH, Vanessa Niethammer, Wieblinger Weg 17, 69123 Heidelberg, hallo[at]dpunkt[dot]de | Anbieter: preigu.