Modular programming (65 Ergebnisse)

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- Hardcover
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Zustand: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,300grams, ISBN:0408702877. …

Learn PHP 7: Object Oriented Modular Programming Using HTML5, CSS3, JavaScript, XML, JSON, and MySQL
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- Softcover
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- Softcover
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- Softcover
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Paperback. Zustand: Good. Introducing modular techniques for building sophisticated programs using Python About This Book ? The book would help you develop succinct, expressive programs using modular deign ? The book would explain best practices and common idioms through carefully explained and structured examples ? It will have broad appeal as far as target audience is concerned and there would be take away for all beginners to Python Who This Book Is For This book is intended for beginner to intermediate level Python programmers who wish to learn how to use modules and packages within their programs. While readers must understand the basics of Python programming, no knowledge of modular programming techniques is required. What You Will Learn ? Learn how to use modules and packages to organize your Python code ? Understand how to use the import statement to load modules and packages into your program ? Use common module patterns such as abstraction and encapsulation to write better programs ? Discover how to create self-testing Python packages ? Create reusable modules that other programmers can use ? Learn how to use GitHub and the Python Package Index to share your code with other people ? Make use of modules and packages that others have written ? Use modular techniques to build robust systems that can handle complexity and changing requirements over time In Detail Python has evolved over the years and has become the primary choice of developers in various fields. The purpose of this book is to help readers develop readable, reliable, and maintainable programs in Python. Starting with an introduction to the concept of modules and packages, this book shows how you can use these building blocks to organize a complex program into logical parts and make sure those parts are working correctly together. Using clearly written, real-world examples, this book demonstrates how you can use modular techniques to build better programs. A number of common modular programming patterns are covered, including divide-and-conquer, abstraction, encapsulation, wrappers and extensibility. You will also learn how to test your modules and packages, how to prepare your code for sharing with other people, and how to publish your modules and packages on GitHub and the Python Package Index so that other people can use them. Finally, you will learn how to use modular design techniques to be a more effective programmer. Style and approach This book will be simple and straightforward, focusing on imparting learning through a wide array of examples that the readers can put into use as they read through the book. They should not only be able to understand the way modules help in improving development, but they should also be able to improvise on their techniques of writing concise and effective code.…

- Hardcover
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- Hardcover
- Erstausgabe
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Hardcover. Zustand: Very Good. No Dust Jacket. First Edition; First Printing. 643 pages; some B&W photographs. Minor shelf rubbing on the covers and spine. Very Good condition otherwise. No other noteworthy defects. No markings.; - Your satisfaction is our priority. We offer free returns and respond promptly to all inquiries. Your item will be carefully cushioned in bubble wrap and securely boxed. All orders ship on the same or next business day. Buy with confidence.…

- Softcover
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Zustand: Good. 217 pp., Paperback, ex library, else text clean and binding tight. - If you are reading this, this item is actually (physically) in our stock and ready for shipment once ordered. We are not bookjackers. Buyer is responsible for any additional duties, taxes, or fees required by recipient's country.…

- Softcover
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Paperback. Zustand: Very Good. Go Programming Cookbook: Over 85 recipes to build modular, readable, and testable Golang applications across various domains, 2nd Edition This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .…

- Softcover
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Techniques of program structure and design [The characteristics of a good computer program -- Top-down program design -- Modular programming -- Structured programming -- Programming style: simplicity and clarity -- Antibugging -- Program testing concepts -- Debugging concepts and techniques]
Yourdon, Edward. [quotes, R M Graham, J N Buxton, A J Perlis, Kenneth Kolence, Edward E David, A D'Agapeyeff, C A R Hoare, J W Smith, M D McIlroy, ; Brian Kernighan, Peter Neely, Bill Plauger, Trish Sharon, Bob Abbott, Lynne Sadkowski, Wendy Eakin]
Sprache: Englisch
Verlag: Englewood Cliffs, N.J. : Prentice-Hall, 1975, 1975
- Hardcover
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Hardcover. Zustand: Fine. Zustand des Schutzumschlags: Very Good. 9th printing ; xv, 364 p. : ill. ; 24 cm. ; ISBN: 013901702X; 9780139017025 LCCN: 75-9728 ; LC: QA76.6; Dewey: 001.6/42; NAL: QA76.6.Y68 ; OCLC: 1288391 ; blue and green cloth in like, nicked dustjacket ; Contents: The characteristics of a good computer program -- Top-down program design -- Modular programming -- Structured programming -- Programming style: simplicity and clarity -- Antibugging -- Program testing concepts -- Debugging concepts and techniques -- Class problems and exercises ; FINE/VG. Book.…

- Softcover
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Paperback. Zustand: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

- Softcover
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- Softcover
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- Softcover
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Sprache: Englisch
Verlag: Independently Published Aug 2026, 2026
- Softcover
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Taschenbuch. Zustand: Neu. Neuware.

- Softcover
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- Softcover
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Taschenbuch. Zustand: Neu. Neuware - This book offers a structured and practical approach to modern PLC development using object-oriented principles. It is a guide for engineers, programmers, and students seeking to harness the power of object-oriented programming (OOP) in the context of industrial automation with PLCs.The content focuses on the CODESYS development environment and Structured Text (ST), both of which support modern programming techniques while maintaining compatibility with real-time automation requirements. Through step-by-step demos and instructional examples, it demonstrates how modular, reusable code can enhance development efficiency, simplify ongoing maintenance, and enable scalable and flexible control system architectures.Key topics include:Structured Text fundamentals: conditions, loops, arrays, and functionsObject-oriented concepts: classes, methods, and inheritanceAdvanced techniques: polymorphism, interfaces, and access controlModular design with reusable components and structured program flowImplementation of finite state machines and scalable application designBuilt around instructional demos and clear explanations, this book helps readers develop maintainable and modern control software in the CODESYS environment using proven programming techniques.…

- Softcover
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Taschenbuch. Zustand: Neu. Neuware - Stop wasting time rebuilding systems that should have been designed correctly from the beginning. UNREAL ENGINE 5 GAME PROGRAMMING & ARCHITECTURE helps you develop stronger, more maintainable games while reducing the costly trial-and-error that comes with poorly structured projects. By learning how to design reusable systems, organize gameplay logic, and make better architectural decisions, you can spend less time fighting your code and more time creating polished game experiences.Unreal Engine 5 gives developers powerful tools, but turning those tools into a professional game requires more than knowing individual features. This book takes you from writing C++ gameplay code to designing complete, scalable game architectures.You'll learn how to combine C++, Blueprints, AI, multiplayer systems, Gameplay Ability System (GAS), and modular design to build gameplay that is easier to expand, debug, test, and maintain.Rather than simply explaining what Unreal Engine can do, the book focuses on how and why to structure systems effectively. You'll develop the skills needed to move from isolated gameplay mechanics toward cohesive systems that can support increasingly complex projects.Many developers can make a character move, create an enemy, or implement a basic gameplay mechanic-but struggle when their project grows.This book helps you overcome that transition.You'll learn how to avoid tightly coupled code, manage communication between systems, integrate C++ with Blueprints effectively, and design gameplay architecture that remains understandable as your project expands. You'll also gain practical insight into AI, networking, GAS, modular systems, debugging, and professional development workflows.The result is greater confidence when making architectural decisions and fewer painful rewrites later in development.Whether you are an aspiring Unreal programmer, C++ developer moving into game development, or an experienced developer seeking a stronger architectural approach, this book is designed to help you build beyond simple prototypes.You'll benefit most if you want to understand how professional Unreal Engine projects are structured, not merely how to follow isolated tutorials.By the end, you'll have a clearer mental model for turning gameplay ideas into robust, reusable, and scalable systems.Don't let complicated projects, fragile gameplay code, or endless rewrites hold back your development.UNREAL ENGINE 5 GAME PROGRAMMING & ARCHITECTURE gives you the principles and practical direction to build with greater confidence, structure your systems intelligently, and prepare your Unreal projects for growth.…

- Hardcover
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