Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Anbieter: Better World Books: West, Reno, NV, USA
Zustand: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Good. Used book that is in clean, average condition without any missing pages.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich
EUR 9,04
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Ships from the UK. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Sprache: Englisch
Verlag: O'Reilly Media, United States, Sebastopol, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
EUR 16,52
Anzahl: 3 verfügbar
In den WarenkorbPaperback. Zustand: Very Good. Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 66,15
Anzahl: 3 verfügbar
In den WarenkorbZustand: New. pp. xxiv + 969 Illus.
EUR 71,49
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. illustrated edition. 996 pages. 9.50x7.50x2.00 inches. In Stock.
EUR 49,21
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound,.
Zustand: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
EUR 7,69
Anzahl: 1 verfügbar
In den WarenkorbZustand: Gut. Zustand: Gut | Seiten: 969 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Taschenbuch. Zustand: Neu. Neuware - Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.