Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USA
Paperback. Zustand: Fair. No Jacket. Former library book; Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2018
ISBN 10: 1680454986 ISBN 13: 9781680454987
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Anbieter: moluna, Greven, Deutschland
EUR 13,56
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Jumpstarting books provide an avenue for makers to quickly master topical knowledge! Each book starts with instructions on how to install or initialize the hardware or software needed to reach the Hello, World stage of getting started!Über de.
Sprache: Englisch
Verlag: Make Community, LLC Apr 2018, 2018
ISBN 10: 1680454986 ISBN 13: 9781680454987
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - Jumpstarting books provide an avenue for makers to quickly master topical knowledge!Each book starts with instructions on how to install or initialize the hardware or software needed to reach the 'Hello, World' stage of getting started!The second project in the book builds on the first to use more of the hardware or software's capabilities. Later projects expand the user's knowledge into lesser-known aspects of the topic. All Jumpstarting projects are for Makers -- they provide hands-on, real-world experience in making the hardware or software do what you want it to do!
Anbieter: Buchpark, Trebbin, Deutschland
Zustand: Gut. Zustand: Gut | Seiten: 52 | Sprache: Englisch | Produktart: Bücher | Jumpstarting books provide an avenue for makers to quickly master topical knowledge!Each book starts with instructions on how to install or initialize the hardware or software needed to reach the "Hello, World" stage of getting started!The second project in the book builds on the first to use more of the hardware or software's capabilities. Later projects expand the user's knowledge into lesser-known aspects of the topic. All Jumpstarting projects are for Makers -- they provide hands-on, real-world experience in making the hardware or software do what you want it to do!