Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 35,77
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In den WarenkorbZustand: New. In English.
Verlag: Springer International Publishing, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Sprache: Englisch
Anbieter: moluna, Greven, Deutschland
EUR 55,78
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In den WarenkorbZustand: New.
Verlag: Springer International Publishing, Springer Nature Switzerland Mär 2022, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Sprache: Englisch
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
EUR 64,19
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In den WarenkorbTaschenbuch. Zustand: Neu. Neuware -This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 132 pp. Englisch.
Verlag: Springer International Publishing, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 64,19
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.
EUR 88,90
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 128 pages. 9.25x7.51x0.28 inches. In Stock.