Game backend development microsoft (6 Ergebnisse)

- Softcover
Anbieter: Books From California, Simi Valley, CA, USABooks From California
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Gebraucht - Gut
EUR 28,81
EUR 4,35 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
paperback. Zustand: Very Good. Cover and edges may have some wear.

- Softcover
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes KönigreichRia Christie Collections
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 48,17
EUR 13,81 VersandVersand von Vereinigtes Königreich nach USAAnzahl: Mehr als 20 verfügbar
Zustand: New. In.

- Softcover
Anbieter: Revaluation Books, Exeter, , Vereinigtes KönigreichRevaluation Books
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 73,99
EUR 14,41 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 1 verfügbar
Paperback. Zustand: Brand New. 401 pages. 9.25x6.10x1.02 inches. In Stock.

- Softcover
Anbieter: preigu, Osnabrück, Deutschlandpreigu
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 45,85
EUR 70,00 VersandVersand von Deutschland nach USAAnzahl: 5 verfügbar
Taschenbuch. Zustand: Neu. Game Backend Development | With Microsoft Azure and PlayFab | Balint Bors | Taschenbuch | xxiii | Englisch | 2022 | Apress | EAN 9781484289099 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com |… Anbieter: preigu.

- Softcover
Anbieter: Buchpark, Trebbin, , DeutschlandBuchpark
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Gut
EUR 21,50
EUR 105,00 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
Zustand: Gut. Zustand: Gut | Seiten: 404 | Sprache: Englisch | Produktart: Bücher | Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab. Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of G…BaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services.As a game developer, understanding core game backend features and implementation techniques is an important addition to your game developer skill set. Understanding game backend development will not only give you a competitive advantage, it will also eventually allow you to create better games. This book will help you get started. It teaches all the core concepts, using downloadable source code, so that you can experiment right away following a learning-by-doing approach. After reading this book, you will have a solid grasp of key game backend services and know how to implement them. What You Will Learn Understand core concepts around game backend development Use the PlayFab API to implement backend features Build game backend infrastructure using Microsoft Azure cloud (architecture and implementation) Contrast the traditional Azure cloud- and PlayFab (GBaaS)-based implementations of game backend capabilities Reuse source code to enable backend capability in your own games Discover different ways for authenticating players Implement a multiplayer game in Unity with the help of mirror networking Create a matchmaker to bring together players for an online game session Establish leaderboards to reinforce player competition Build a virtual economy and monetize your game Set up game analytics and gain insight into players¿ behavior Let players communicate with each other by taking advantageof cognitive services Learn how to implement server-side custom game backend logic Who This Book Is For Game developers who may be skilled in game development, but who possess little to no skills in GBaaS and cloud computing. This book is also for professionals working in the cloud solutions space who want to learn about the specific challenges of the gaming domain.

- Softcover
Anbieter: Buchpark, Trebbin, , DeutschlandBuchpark
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Sehr gut
EUR 22,16
EUR 105,00 VersandVersand von Deutschland nach USAAnzahl: Mehr als 20 verfügbar
Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 404 | Sprache: Englisch | Produktart: Bücher | Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab. Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emer…gence of GBaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services.As a game developer, understanding core game backend features and implementation techniques is an important addition to your game developer skill set. Understanding game backend development will not only give you a competitive advantage, it will also eventually allow you to create better games. This book will help you get started. It teaches all the core concepts, using downloadable source code, so that you can experiment right away following a learning-by-doing approach. After reading this book, you will have a solid grasp of key game backend services and know how to implement them. What You Will Learn Understand core concepts around game backend development Use the PlayFab API to implement backend features Build game backend infrastructure using Microsoft Azure cloud (architecture and implementation) Contrast the traditional Azure cloud- and PlayFab (GBaaS)-based implementations of game backend capabilities Reuse source code to enable backend capability in your own games Discover different ways for authenticating players Implement a multiplayer game in Unity with the help of mirror networking Create a matchmaker to bring together players for an online game session Establish leaderboards to reinforce player competition Build a virtual economy and monetize your game Set up game analytics and gain insight into players¿ behavior Let players communicate with each other by taking advantageof cognitive services Learn how to implement server-side custom game backend logic Who This Book Is For Game developers who may be skilled in game development, but who possess little to no skills in GBaaS and cloud computing. This book is also for professionals working in the cloud solutions space who want to learn about the specific challenges of the gaming domain.