Sprache: Englisch
Verlag: Springer-Verlag New York Inc, 2020
ISBN 10: 3030346439 ISBN 13: 9783030346430
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 80,75
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 504 pages. 9.25x6.10x1.18 inches. In Stock.
Sprache: Englisch
Verlag: Springer International Publishing, Springer Nature Switzerland Nov 2019, 2019
ISBN 10: 3030346439 ISBN 13: 9783030346430
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware -This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 504 pp. Englisch.
Sprache: Englisch
Verlag: Springer International Publishing, Springer International Publishing Okt 2016, 2016
ISBN 10: 3319461516 ISBN 13: 9783319461519
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware -The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 552 pp. Englisch.
Sprache: Englisch
Verlag: Springer International Publishing, Springer International Publishing, 2019
ISBN 10: 3030346439 ISBN 13: 9783030346430
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019.The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.
Sprache: Englisch
Verlag: Springer International Publishing, 2016
ISBN 10: 3319461516 ISBN 13: 9783319461519
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
Sprache: Englisch
Verlag: Springer-Verlag New York Inc, 2016
ISBN 10: 3319461516 ISBN 13: 9783319461519
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 81,42
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 552 pages. 9.30x6.20x1.25 inches. In Stock.
Sprache: Englisch
Verlag: Springer-Nature New York Inc, 2021
ISBN 10: 3030618137 ISBN 13: 9783030618131
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 137,36
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 316 pages. 9.25x6.10x0.72 inches. In Stock.