Zustand: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Anbieter: Plurabelle Books Ltd, Cambridge, Vereinigtes Königreich
Verbandsmitglied: GIAQ
Erstausgabe
EUR 38,12
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: As New. Series: Lecture Notes in Computer Science. xii 446p paperback, shiny red and silver cover, like new condition, a fresh copy, tight binding, pages clean and bright, many photos and diagrams throughout, excellent copy Language: English Weight (g): 419.
Sprache: Englisch
Verlag: Springer-Verlag New York Inc, 2010
ISBN 10: 3642123961 ISBN 13: 9783642123962
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 82,35
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 2010 edition. 460 pages. 9.00x6.25x1.00 inches. In Stock.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 104,44
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 464 | Sprache: Englisch | Produktart: Bücher | This volume brings together, through a peer-revision process, the advanced research results obtained by the European COST Action 2102: Cross-Modal Analysis of Verbal and Nonverbal Communication, primarily discussed for the first time at the Second COST 2102 International Training School on ¿Development of Multimodal Int- faces: Active Listening and Synchrony¿ held in Dublin, Ireland, March 23¿27 2009. The school was sponsored by COST (European Cooperation in the Field of Sci- tific and Technical Research, [LINK ENTFERNT] ) in the domain of Information and Communication Technologies (ICT) for disseminating the advances of the research activities developed within the COST Action 2102: ¿Cross-Modal Analysis of Verbal and Nonverbal Communication¿ (cost2102.cs.stir.ac.uk) COST Action 2102 in its third year of life brought together about 60 European and 6 overseas scientific laboratories whose aim is to develop interactive dialogue systems and intelligent virtual avatars graphically embodied in a 2D and/or 3D interactive virtual world, capable of interacting intelligently with the environment, other avatars, and particularly with human users.