Design engineering (Mehr als 17.000 Ergebnisse)

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Paperback. Zustand: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

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Paperback. Zustand: Good. Gathered in this book is a collection of flawed plans, half baked ideas, and downright ridiculous machines that, with the best and most optimistic intentions, men have constructed throughout history. Included are such military, scientific, commercial, and infrastructure disasters as: The Lead water pipes of Rome; Tacoma Narrows Bridge Collapse; Edison's electrical folly; Betamax; Concorde crash; Hubble - A $2 billion telescope that didn't work; the Mars probe failures due to simple math mistakes; Cold Fusion; and, Ford Pinto. Some failed spectacularly, others fizzled after great expense, and one crashed on Mars. While this is a book about ideas and things men make that have failed, it is not a technical manual. Rather it is a fun collection that shows how an otherwise brilliant designer, scientist, architect, or doctor can often spend years or millions creating something that a few small bits of common sense would have prevented.…

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Paperback. Zustand: Fair. Gathered in this book is a collection of flawed plans, half baked ideas, and downright ridiculous machines that, with the best and most optimistic intentions, men have constructed throughout history. Included are such military, scientific, commercial, and infrastructure disasters as: The Lead water pipes of Rome; Tacoma Narrows Bridge Collapse; Edison's electrical folly; Betamax; Concorde crash; Hubble - A $2 billion telescope that didn't work; the Mars probe failures due to simple math mistakes; Cold Fusion; and, Ford Pinto. Some failed spectacularly, others fizzled after great expense, and one crashed on Mars. While this is a book about ideas and things men make that have failed, it is not a technical manual. Rather it is a fun collection that shows how an otherwise brilliant designer, scientist, architect, or doctor can often spend years or millions creating something that a few small bits of common sense would have prevented.…

Sprache: Englisch
Verlag: Quarto Publishing Group USA Inc, 2020
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Paperback. Zustand: Very Good. Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet.*2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist**2021 EUREKA! Nonfiction Children?s Honor Book* Adventures in Engineering for Kids features: 35 hands-on problem-solving, design thinking, and engineering activitiesFlexible and adaptable content for different ages and stagesDesign an Irresistible FutureIn settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the Irresistible Futures Agency, charged with tackling major challenges like: EnergyEnvironmentTransportationSecurityFoodSafetyHealthProblem Solving, Design Thinking, and EngineeringAs an Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them: Explore the impact of global challengesMake complex issues simple and understandableImagine a better futureCreate solutions to the challenges they care most aboutShare their best ideas with the worldScience-Fact and Real-World Case StudiesAlong the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop.Diversity and InclusionIn each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time.Without limits, what can kids create?About the Series:Design thinking?creative problem solving?will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.…

Sprache: Englisch
Verlag: Quarto Publishing Group USA Inc, 2020
- Softcover
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Paperback. Zustand: Good. Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet.*2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist**2021 EUREKA! Nonfiction Children?s Honor Book* Adventures in Engineering for Kids features: 35 hands-on problem-solving, design thinking, and engineering activitiesFlexible and adaptable content for different ages and stagesDesign an Irresistible FutureIn settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the Irresistible Futures Agency, charged with tackling major challenges like: EnergyEnvironmentTransportationSecurityFoodSafetyHealthProblem Solving, Design Thinking, and EngineeringAs an Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them: Explore the impact of global challengesMake complex issues simple and understandableImagine a better futureCreate solutions to the challenges they care most aboutShare their best ideas with the worldScience-Fact and Real-World Case StudiesAlong the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop.Diversity and InclusionIn each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time.Without limits, what can kids create?About the Series:Design thinking?creative problem solving?will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.…

- Hardcover
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Hardback. Zustand: Fair. An introduction to the hardware concepts needed to analyze and design digital systems and the principles of computer hardware organization and design.

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Paperback. Zustand: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
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Paperback. Zustand: Good. This is a primary text project that combines sustainability development with engineering entrepreneurship and design to present a multi-disciplinary approach to modern engineering education.

- Softcover
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Paperback. Zustand: Very Good. This is a primary text project that combines sustainability development with engineering entrepreneurship and design to present a multi-disciplinary approach to modern engineering education.

- Softcover
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Paperback. Zustand: Good. Bolstered by new standards and new initiatives to promote STEM education, engineering is making its way into the school curriculum. This comprehensive introduction will help elementary educators integrate engineering into their classroom, school, or district in age-appropriate, inclusive, and engaging ways.…

- Softcover
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Paperback. Zustand: Very Good. Bolstered by new standards and new initiatives to promote STEM education, engineering is making its way into the school curriculum. This comprehensive introduction will help elementary educators integrate engineering into their classroom, school, or district in age-appropriate, inclusive, and engaging ways.…

- Softcover
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Paperback. Zustand: Very Good. How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them? In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers--and kids--to evaluate ideas and to better understand how things work. Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short periods of time? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume. Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know. Christensen, Andrew (illustrator).…

- Softcover
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Paperback. Zustand: Good. How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them? In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers--and kids--to evaluate ideas and to better understand how things work. Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short periods of time? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume. Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know. Christensen, Andrew (illustrator).…

- Softcover
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Paperback. Zustand: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
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Paperback. Zustand: Very Good. Illustrated. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Christensen, Andrew (illustrator).

Sprache: Englisch
Verlag: Heinemann (edition ), 2013
- Softcover
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Paperback. Zustand: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
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Paperback. Zustand: Very Good. If you're a girl who loves to get hands-on and tinker, here's your chance to create to your heart's content. Full of imaginative stuff to do and make, Curious Jane offers plenty of spectacular projects and DIY fun. This colourful and idea-packed book is perfect for every cool, creative young girl.…

- Softcover
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Paperback. Zustand: Good. If you're a girl who loves to get hands-on and tinker, here's your chance to create to your heart's content. Full of imaginative stuff to do and make, Curious Jane offers plenty of spectacular projects and DIY fun. This colourful and idea-packed book is perfect for every cool, creative young girl.…

- Softcover
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Paperback. Zustand: Very Good. Suitable for professionals in sustainable architecture, design, planning, development, and related consulting, this title offers practical information on educational requirements, career options, guidance and tips, and first-hand interviews with green building professionals.…

- Softcover
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Paperback. Zustand: Fair. Suitable for professionals in sustainable architecture, design, planning, development, and related consulting, this title offers practical information on educational requirements, career options, guidance and tips, and first-hand interviews with green building professionals.…

- Softcover
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Paperback. Zustand: Very Good. 2. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
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Paperback. Zustand: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

Sprache: Englisch
Verlag: William Morrow Paperbacks (edition First Edition), 2009
- Softcover
- Erstausgabe
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Paperback. Zustand: Fair. First Edition. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.

- Softcover
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Paperback. Zustand: Good. What does it mean to be committed to usability? Answering this question, this work presents the techniques of Usability Engineering as a series of product lifecycle tasks that result directly in easier-to-use software. It also shows how to perform a complete requirements analysis and then incorporate the resulting goals and constraints.…

- Softcover
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Paperback. Zustand: Fair. What does it mean to be committed to usability? Answering this question, this work presents the techniques of Usability Engineering as a series of product lifecycle tasks that result directly in easier-to-use software. It also shows how to perform a complete requirements analysis and then incorporate the resulting goals and constraints.…

- Softcover
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Paperback. Zustand: Good. Providing a clear, concise treatment of the essential topics addressed in a modern engineering design graphics course, this text concentrates on teaching hand-drawing as a skill and a vital component of the design process. Unlike texts that reduce drawing to a computer-based task, Leake and Borgerson's book emphasizes the role of sketching in conceptualizing a design solution. This reflects the growing trend in engineering graphics courses, in which hand-drawing is used for developing a design and computer tools are used for the final iterations. By providing a brief, skills-based approach, this reasonably priced volume - which includes several hundred sketching problems - is well positioned to offer a compelling alternative to the large volumes by Giesecke and Bertoline. Alongside its coverage of hand-drawing skills, this text also provides a chapter on computer-aided design software, with an emphasis on parametric solid modeling.…

- Softcover
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Paperback. Zustand: Very Good. From ancient Greek temples to twentieth-century towers, engineers have learned more about design from failure than success. The concept of error, according to the author, is central to the design process. As a way of explaining the enduring aspects of engineering design, he relates stories of some of the greatest engineering successes and failures of all time. These case studies, drawn from a wide range of times and places, serve as paradigms of error and judgment in engineering design. By showing how errors were introduced in the design process and how they might be avoided, the book suggests how better quality and reliability might be achieved in designed devices, structures, and systems of all kinds. Clearly written, with striking illustrations, the book will appeal to engineering students, practising engineers, historians of science and technology, and all those interested in learning about the process of design.…

- Softcover
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Paperback. Zustand: Good. From ancient Greek temples to twentieth-century towers, engineers have learned more about design from failure than success. The concept of error, according to the author, is central to the design process. As a way of explaining the enduring aspects of engineering design, he relates stories of some of the greatest engineering successes and failures of all time. These case studies, drawn from a wide range of times and places, serve as paradigms of error and judgment in engineering design. By showing how errors were introduced in the design process and how they might be avoided, the book suggests how better quality and reliability might be achieved in designed devices, structures, and systems of all kinds. Clearly written, with striking illustrations, the book will appeal to engineering students, practising engineers, historians of science and technology, and all those interested in learning about the process of design.…

- Hardcover
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Hardback. Zustand: Good. This textbook has been developed for students of engineering design, industrial design and industrial engineering. The contents emphasize the design of products that have an engineering content, although most of the principles and approaches are also relevant to the design of other products and systems. The first part of the book offers an overview of the nature of design activity, the design process and design methods in general. The chapters constitute a manual of design methods, presented in an independent learning format. The book concludes by outlining a strategic approach to the design process, which utilizes the most appropriate combination of creative and rational methods to suit the designer and the design project. The book has been designed to be used in conjunction with projects and exercises that require the analysis and clarification of design problems.…

Sprache: Englisch
Verlag: Rockport Publishers (edition ), 2020
- Softcover
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Paperback. Zustand: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.