Sprache: Englisch
Verlag: Kluwer Academic Publishers, 1976
ISBN 10: 9028604758 ISBN 13: 9789028604759
Anbieter: Ammareal, Morangis, Frankreich
Hardcover. Zustand: Très bon. Ancien livre de bibliothèque. Edition 1976. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Edition 1976. Ammareal gives back up to 15% of this item's net price to charity organizations.
Sprache: Englisch
Verlag: Leyden, Noordhoff,, 1976
Anbieter: Buch & Cafe Antiquarius, Bonn, NRW, Deutschland
Verbandsmitglied: GIAQ
Erstausgabe
1. ed. 595 p. English and French Texts. Dustjacket rubbed, otherwise very fine copy. Sprache: Englisch Gewicht in Gramm: 0 Large-8°, original cloth binding with dustjacket.
EUR 48,37
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
EUR 91,55
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 601 pages. 9.61x6.14x1.37 inches. In Stock.
Sprache: Französisch
Verlag: Noordhoff, Leyden, 1976
Anbieter: L'ivre d'Histoires, Merbes Sainte Marie, Belgien
Couverture Rigide Toilée. Zustand: Bon. Zustand des Schutzumschlags: Jaquette en état satisfaisant. Collection "NATO advanced study institutes", 595 pages, petit cachet de propriétaire en page de garde,
Taschenbuch. Zustand: Neu. Computer Oriented Learning Processes | J. C. Simon | Taschenbuch | 601 S. | Englisch | 2011 | Springer | EAN 9789401015479 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - InhaltsangabeA Review of Computer Oriented Learning Processes/Une revue des procédures informatiques dites d'apprentissage.- 1. Adaptive Numerical Processes.- Modèles d'apprentissage.- 2. The Stochastic Automata.- Learning with Stochastic Automata and Stochastic Languages.- Learning in Fuzzy Machines.- Learning Decision-making with Fuzzy Automata.- 3. Inference of Formal Grammars.- Some Experiments in Grammatical Inference.- Non-counting Languages and Learning.- Grammatical Inference on Natural Language Samples in the Framework.- Natural Language Acquisition by Robot.- A System Able to Learn a Language as a Model of Intelligence.- 4. Pattern Recognition.- Generation of Recognition Operators by Stochastic and Heuristic Learning.- Entropie quadratique et reconnaissance des formes.- Etude de diverses heuristiques pour des processus d'interrogation.- Feature Selection Using Mutual Information.- Apprentissage et mesures de ressemblances adaptatives.- Learning by Inductive Inference.- 5. Learning to Play a Game.- Learning to Solve Games and Puzzles.- Additive Features in Positional Games.- Realization of a Program Learning to Find Combinations at Chess.- 6. Robotics and Problem Solving.- Procedural Learning in Worlds of Robots.- Automatic Synthesis of SNOBOL Programs.- Design of an Interactive Environment to Study the Behaviour of Several Robots Which Can Learn, Plan Their Actions and Coexist.- A General Approach to Learning in Problem Solving.- Project of a System Learning a Goal Oriented Behaviour.- 7. Interactive Model Formation by Inductive Inference.- Scientific Theory Formation by Computer.- Planning Paradigms: Knowledge for Organizing Models into Programs.- Semantic Memory and Procedural Learning.- Empirical Prediction Algorithms.- List of Participants.