Anbieter: Better World Books: West, Reno, NV, USA
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EUR 6,59
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In den WarenkorbZustand: Good. 1st Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
EUR 3,32
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In den WarenkorbPaperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Anbieter: BoundlessBookstore, Wallingford, Vereinigtes Königreich
EUR 3,56
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In den WarenkorbZustand: Good. Reprint. Very good condition paperback with minimal wear. Contents are clean and bright throughout with no markings.
Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich
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EUR 5,39
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In den WarenkorbZustand: Good. 1st Edition. Ships from the UK. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Anbieter: Better World Books, Mishawaka, IN, USA
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EUR 23,94
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In den WarenkorbZustand: Very Good. 1st Edition. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
EUR 10,29
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In den WarenkorbZustand: fine. 2006, 210pp, paperback, staat is goed, maar LET OP: ER IS HER EN DER IN GEMARKEERD T/M BLZ. 70.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 32,18
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In den WarenkorbZustand: New. In.
EUR 44,21
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In den WarenkorbZustand: New. 2006. 1st Edition. Paperback. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games. Num Pages: 220 pages, 1, black & white illustrations. BIC Classification: JFCA; UDX. Category: (P) Professional & Vocational. Dimension: 246 x 173 x 16. Weight in Grams: 372. . . . . . Books ship from the US and Ireland.
EUR 33,58
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In den WarenkorbPaperback. Zustand: Brand New. 1st edition. 210 pages. 9.50x6.75x0.50 inches. In Stock.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 70,16
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In den WarenkorbZustand: New. In.
EUR 33,99
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In den WarenkorbKartoniert / Broschiert. Zustand: New. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner and it tests their use and re.
EUR 40,68
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In den WarenkorbTaschenbuch. Zustand: Neu. Neuware - Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys.
EUR 99,22
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: New. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games. Num Pages: 220 pages, 1, black & white illustrations. BIC Classification: JFCA; UDX. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 14. Weight in Grams: 602. . 2006. 1st Edition. Hardcover. . . . . Books ship from the US and Ireland.
EUR 68,11
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbGebunden. Zustand: New. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner and it tests their use and re.
EUR 84,28
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbBuch. Zustand: Neu. Neuware - Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys.