Computer games immersive entertainment (5 Ergebnisse)

- Softcover
Anbieter: Rarewaves USA, HEBRON, KY, USARarewaves USA
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 110,74
Versand gratisVersand innerhalb von USAAnzahl: Mehr als 20 verfügbar
Paperback. Zustand: New. The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. Game developers routinely wrestle with all aspects of IP law and need counsel on end-user license agreements; ownership and challenges of user-generated content; the scope and limitations of copyright protection; remedies for trade secret appropriation; duration of right of publicity protection; approaches for simulating reality without running afoul of existing trademark and brand rights of real-world companies and people; ramifications of international law; and more.This new edition of Computer Games and Immersive Entertainment covers a broader range of topics and helps lawyers understand the ongoing changes, developing creative and nimble solutions to protect companies while still engaging the players.Table of ContentsHow to Use This BookIntroductionChapter 1: Contracts as Private Law in Video Games and Immersive EntertainmentChapter 2: Copyright LawChapter 3: Patents: Real-World Issues in Mixed RealitiesChapter 4: Implications of Video Games and Immersive Entertainment in Trademark LawChapter 5: Implications of Video Games and Immersive Entertainment and the Law of Trade SecretsChapter 6: Rights of PublicityChapter 7: International Considerations of Video Games and Immersive EntertainmentTable of Cases and Index.…

- Softcover
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes KönigreichGreatBookPricesUK
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EUR 117,06
EUR 17,98 VersandVersand von Vereinigtes Königreich nach USAAnzahl: Mehr als 20 verfügbar
Zustand: New.

- Softcover
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes KönigreichGreatBookPricesUK
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Wie neu
EUR 122,80
EUR 17,98 VersandVersand von Vereinigtes Königreich nach USAAnzahl: Mehr als 20 verfügbar
Zustand: As New. Unread book in perfect condition.

- Softcover
Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 138,30
EUR 14,98 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 2 verfügbar
Paperback. Zustand: Brand New. 2nd edition. 412 pages. 9.00x6.00x1.00 inches. In Stock.

- Softcover
Anbieter: Rarewaves USA United, HEBRON, KY, USARarewaves USA United
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 117,08
EUR 44,85 VersandVersand innerhalb von USAAnzahl: Mehr als 20 verfügbar
Paperback. Zustand: New. The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. Game developers routinely wrestle with all aspects of IP law and need counsel on end-user license agreements; ownership and challenges of user-generated content; the scope and limitations of copyright protection; remedies for trade secret appropriation; duration of right of publicity protection; approaches for simulating reality without running afoul of existing trademark and brand rights of real-world companies and people; ramifications of international law; and more.This new edition of Computer Games and Immersive Entertainment covers a broader range of topics and helps lawyers understand the ongoing changes, developing creative and nimble solutions to protect companies while still engaging the players.Table of ContentsHow to Use This BookIntroductionChapter 1: Contracts as Private Law in Video Games and Immersive EntertainmentChapter 2: Copyright LawChapter 3: Patents: Real-World Issues in Mixed RealitiesChapter 4: Implications of Video Games and Immersive Entertainment in Trademark LawChapter 5: Implications of Video Games and Immersive Entertainment and the Law of Trade SecretsChapter 6: Rights of PublicityChapter 7: International Considerations of Video Games and Immersive EntertainmentTable of Cases and Index.…