hardcover. Zustand: Very Good.
Anbieter: Anybook.com, Lincoln, Vereinigtes Königreich
EUR 34,77
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Volume 71. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,450grams, ISBN:9783642091797.
Sprache: Englisch
Verlag: Morgan & Claypool Publishers, 2019
ISBN 10: 1681736365 ISBN 13: 9781681736365
Anbieter: Leopolis, Kraków, Polen
Hardcover. Zustand: New. 8vo (24.5 cm), XIII, 80 pp. Publisher's laminated boards. Synopsis: Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.
Sprache: Englisch
Verlag: Berlin / Heidelberg, Springer, 2014
ISBN 10: 3642454313 ISBN 13: 9783642454318
Anbieter: Buch von den Driesch, Steyerberg, Deutschland
Hardcover. Zustand: Wie neu. xviii, 360pp. As new 07-50069 9783642454318 + + + Versand noch am gleichen Tag bei Bestelleingang werktags bis 15 Uhr + + + Alle Preise inkl. MWSt. + + + Sprache: Englisch Gewicht in Gramm: 702.
Sprache: Englisch
Verlag: Morgan & Claypool Publishers, 2017
ISBN 10: 1681731622 ISBN 13: 9781681731629
Anbieter: Leopolis, Kraków, Polen
Soft cover. Zustand: New. 8vo (23.5 cm), XIII, 172 pp. Laminated wrappers. Synopsis: Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to the perfect and unbeatable opponents embodied by current artifical intelligences. Evolved agents also permit us to explore the strategy space of mathematical games like Prisoner's Dilemma and Rock-Paper-Scissors. This book summarizes, explores, and extends recent work showing that there are many unsuspected factors that must be controlled in order to create a plausible or useful set of agents for modeling cooperation and conflict, deal making, or other social behaviors. The book also provides a proposal for an agent training protocol that is intended as a step toward being able to train humaniform agents-in other words, agents that plausibly model human behavior.
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes Königreich
EUR 84,98
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 149,84
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. reprint edition. 176 pages. 9.20x6.10x0.40 inches. In Stock.
EUR 151,75
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 2001 edition. 174 pages. 9.25x6.25x0.50 inches. In Stock.
Sprache: Englisch
Verlag: Physica-Verlag Heidelberg, 2001
ISBN 10: 3790813486 ISBN 13: 9783790813487
Anbieter: Studibuch, Stuttgart, Deutschland
hardcover. Zustand: Gut. 161 Seiten; 9783790813487.3 Gewicht in Gramm: 500.
Sprache: Englisch
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2012
ISBN 10: 3662003694 ISBN 13: 9783662003695
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Editor(s): Baba, Norio. Series: Studies in Fuzziness and Soft Computing. Num Pages: 161 pages, 11 black & white tables, biography. BIC Classification: GPFC; PBUD; UYQ. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 10. Weight in Grams: 278. . 2012. Softcover reprint of the original 1st ed. 2001. Paperback. . . . . Books ship from the US and Ireland.
Sprache: Englisch
Verlag: Physica-Verlag HD Feb 2001, 2001
ISBN 10: 3790813486 ISBN 13: 9783790813487
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Buch. Zustand: Neu. Neuware -The most powerful computers in the world are not only used for scientific research, defence, and business, but also in game playing. Computer games are a multi-billion dollar industry. Recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory is a branch of operational research dealing with decision theory in a competitive situation. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents a sample of the most recent research on the application of computational intelligence techniques in games. This book contains 7 chapters. The first chapter, by Chen, Fanelli, Castellano, and Jain, is an introduction to computational intelligence paradigms. It presents the basics of the main constituents of compu tational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. In the second chapter, Chellapilla and Fogel present the evolution of a neural network to play checkers without human expertise. This chapter focuses on the use of a population of neural networks, where each network serves as an evaluation function to describe the quality of the current board position. After only a little more than 800 generations, the evolutionary process has generated a neural network that can play checkers at the expert level as designated by the u.s. Chess Federation rating system. The program developed by the authors has also competed well against commercially available software.Physica Verlag, Tiergartenstr. 17, 69121 Heidelberg 176 pp. Englisch.
Zustand: New. Technologies of Inclusive Well-Being Editor(s): Brooks, Anthony Lewis; Brahnam, Sheryl; Jain, Prof. Lakhmi C. Series: Studies in Computational Intelligence. Num Pages: 379 pages, 19 black & white illustrations, 54 colour illustrations, biography. BIC Classification: MQW; UYQ. Category: (P) Professional & Vocational. Dimension: 163 x 240 x 25. Weight in Grams: 736. . 2014. 2014th Edition. hardcover. . . . . Books ship from the US and Ireland.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 275,46
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 381 pages. 9.50x6.25x1.00 inches. In Stock.