ISBN: 9798868824388 - generative ai for game development: crafting narrative worlds with machines (5 Ergebnisse)

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  • Sprache: Englisch

    Verlag: APRESS L.P., 2026

    9798868824388

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    PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: APRESS L.P., 2026

    9798868824388

    • Softcover

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    PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: Apress Apr 2026, 2026

    9798868824388

    • Softcover

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    Taschenbuch. Zustand: Neu. Neuware - In the era of Generative AI, creating immersive and adaptive experiences in game development has become more innovative and practical than ever before. This book looks to deepen your expertise in using tools such as GPT, DALL-E, and VADER to design dynamic narratives, procedurally generated content, and create AI-powered gameplay.Divided into six parts, you will start from building foundational concepts to implementing advanced projects. Early chapters establish a shared understanding of narrative structures, interactive storytelling types, and tools like Twine, Flask and Python. It then progresses to designing branching story frameworks, crafting emotionally adaptive narratives, and creating AI-driven characters with dynamic dialogue and behavioral depth. Further chapters focus on procedural generation for world building, showing how to leverage AI for dynamic environments, levels, and storytelling events. A dedicated section dives into C# and Unity, providing hands-on projects such as integrating AI for real-time narrative adaptation, dynamic NPC behavior, and procedural world generation in Unity. These patterns are also revisited in non-game contexts to highlight their broader applicability.This book equips you with knowledge to master Generative AI tools and techniques for creating sophisticated, interactive games. Whether you're looking to enhance your current workflows or explore new creative frontiers, this book guides you to building engaging, adaptive, and innovative experiences that blend AI technology with human creativity.What You Will Learn Master designing dynamic narratives and characters with Generative AI Learn to integrate AI into game development with C# and Unity Find out how to leverage AI for procedural world building and interactive experiencesWho Is This Book ForThis book is designed for intermediate-level developers, writers, and game designers who already have foundational knowledge in storytelling, programming, and/or game design and are looking to expand their skills with Generative AI technologies.…

  • Sprache: Englisch

    Verlag: Apress, 2026

    9798868824388

    • Softcover

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    Taschenbuch. Zustand: Neu. Generative AI for Game Development | Crafting Narrative Worlds with Machines | Shesh Narayan Gupta | Taschenbuch | xxi | Englisch | 2026 | Apress | EAN 9798868824388 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

  • Sprache: Englisch

    Verlag: Apress Apr 2026, 2026

    9798868824388

    • Softcover

    Anbieter: Books-by-Floh, Paderborn, DeutschlandBooks-by-Floh

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    Taschenbuch. Zustand: Neu. Neuware -In the era of Generative AI, creating immersive and adaptive experiences in game development has become more innovative and practical than ever before. This book looks to deepen your expertise in using tools such as GPT, DALL-E, and VADER to design dynamic narratives, procedurally generated content, and create AI-powered gameplay.Divided into six parts, you will start from building foundational concepts to implementing advanced projects. Early chapters establish a shared understanding of narrative structures, interactive storytelling types, and tools like Twine, Flask and Python. It then progresses to designing branching story frameworks, crafting emotionally adaptive narratives, and creating AI-driven characters with dynamic dialogue and behavioral depth. Further chapters focus on procedural generation for world building, showing how to leverage AI for dynamic environments, levels, and storytelling events. A dedicated section dives into C# and Unity, providing hands-on projects such as integrating AI for real-time narrative adaptation, dynamic NPC behavior, and procedural world generation in Unity. These patterns are also revisited in non-game contexts to highlight their broader applicability. This book equips you with knowledge to master Generative AI tools and techniques for creating sophisticated, interactive games. Whether you're looking to enhance your current workflows or explore new creative frontiers, this book guides you to building engaging, adaptive, and innovative experiences that blend AI technology with human creativity.What You Will Learn Master designing dynamic narratives and characters with Generative AI Learn to integrate AI into game development with C# and Unity Find out how to leverage AI for procedural world building and interactive experiencesWho Is This Book ForThis book is designed for intermediate-level developers, writers, and game designers who already have foundational knowledge in storytelling, programming, and/or game design and are looking to expand their skills with Generative AI technologies. 540 pp. Englisch.…