Isbn: 9798272948137 - mastering vr game development with unity 6 and c#: build interactive virtual reality games using unity’s xr toolkit, physics, and performance optimization techniques (mastering unity 6) (2 Ergebnisse)

ISBN: 
Mit der Detailsuche verfeinern

Optimieren Sie Ihre Suche

  • Bücher (2)

  • Neu (2)

bis

Benutzerdefinierte Preisspanne (EUR)

bis

  • Sprache: Englisch

    Verlag: Amazon Digital Services LLC - Kdp, 2025

    9798272948137

    • Softcover

    Anbieter: PBShop.store US, Wood Dale, IL, USAPBShop.store US

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 26,24

     Versand gratis 
    Versand innerhalb von USA

    Anzahl: Mehr als 20 verfügbar

    PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: Amazon Digital Services LLC - Kdp Nov 2025, 2025

    9798272948137

    Serie: Buch 2 von 2 - Mastering Unity 6

    • Softcover

    Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 37,84

    EUR 35,00 Versand 
    Versand von Deutschland nach USA

    Anzahl: 2 verfügbar

    Taschenbuch. Zustand: Neu. Neuware - Create immersive, high-performance VR games with Unity 6's latest tools and workflows.Virtual reality development can be complex-but with the right approach, you can turn your ideas into fully interactive, optimized VR experiences. Mastering VR Game Development with Unity 6 and C# guides you through every stage of the process, from core setup and player interaction to physics, optimization, and publishing.Through practical projects and step-by-step examples, you'll learn how to build responsive VR systems using Unity's XR Toolkit and modern C# scripting. Each chapter focuses on solving real development challenges-designing intuitive controls, creating immersive environments, managing performance, and ensuring player comfort. By mastering Unity's latest features and VR-specific tools, you'll be ready to develop smooth, professional-quality virtual worlds that feel natural and engaging.Whether you're new to VR or refining your Unity skills, this book gives you the clarity and confidence to build interactive games that truly stand out.What you'll learn inside: - How to set up Unity 6 for VR development using the XR Toolkit.- Techniques for designing intuitive player interactions and controls.- Best practices for implementing physics and motion in virtual environments.- Methods for optimizing performance and reducing motion sickness.- Steps for packaging and deploying your VR game across major platforms.About the author: Miles Foster is a game developer and technical instructor with deep expertise in Unity, C#, and immersive technology. He specializes in helping developers master the tools and techniques that bring virtual worlds to life.…