Isbn: 9798199221450 - punch above your budget: build your own branded game with ai. no code, no team, no studio. (the no-code solopreneur, band 1) (3 Ergebnisse)

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  • Sprache: Englisch

    Verlag: Independently published, 2026

    9798199221450

    Serie: Buch 1 von 4 - The No-Code Solopreneur

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  • Sprache: Englisch

    Verlag: Independently published, 2026

    9798199221450

    Serie: Buch 1 von 4 - The No-Code Solopreneur

    • Softcover

    Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes KönigreichPBShop.store UK

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    PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: Independently Published Mai 2026, 2026

    9798199221450

    Serie: Buch 1 von 4 - The No-Code Solopreneur

    • Softcover

    Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

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    Taschenbuch. Zustand: Neu. Neuware - Your customers are ignoring your ads. They would happily play your game.Attention is the hardest thing to buy, and ads keep getting easier to skip. But people still share games with their friends, for free. Punch Above Your Budget shows creators, solopreneurs, and small-business owners how to build a custom, on-brand video game your audience actually wants to play, with no code, no team, and no studio.The secret is vibe coding: you describe what you want in plain language to an AI, look at what it makes, and refine it by feel, the same way you would direct a collaborator. The AI handles the how. You bring the taste, the brand, and the knowledge of your own audience, which is exactly the part no machine can replace.Inside, you will learn how to: - Turn your brand's core message into a game mechanic people feel- Design a cast of characters your audience recognizes and loves to share- Build the whole thing as a single file that runs anywhere, for free- Generate retro art and music with AI, and fix bugs without coding- Launch it, measure what honestly matters, and wire it into your brand so it grows your following- Stay on the right side of ethics, consent, and player trustThis is a hands-on build manual, not theory. It is honest about what works, what does not, and where AI falls short, and it ends by walking you through your own game, step by step.The barrier between a creative person with an idea and a finished, playable game has fallen. If you have a brand and an idea, you already have what it takes. Start building.