Isbn: 9783319159843 - game user experience evaluation (human–computer interaction series) (3 Ergebnisse)

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  • Sprache: Englisch

    Verlag: Springer, 2015

    3319159844 / 9783319159843

    Serie: Buch 51 von 141 - Human–Computer Interaction

    • Hardcover

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    Zustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

  • Sprache: Englisch

    Verlag: Springer, 2015

    3319159844 / 9783319159843

    Serie: Buch 51 von 141 - Human–Computer Interaction

    • Hardcover

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    Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience.Fully updated, extended and revised this book is based upon the original publication Evaluating User Experience in Games, and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience.Game User Experience Evaluation allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle.…

  • Sprache: Englisch

    Verlag: Springer, 2015

    3319159844 / 9783319159843

    Serie: Buch 51 von 141 - Human–Computer Interaction

    • Hardcover

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    Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 296 | Sprache: Englisch | Produktart: Bücher | Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience.Fully updated, extended and revised this book is based upon the original publication Evaluating User Experience in Games, and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience.Game User Experience Evaluation allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle.…