Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 59,99
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In English.
Sprache: Englisch
Verlag: Springer International Publishing, 2016
ISBN 10: 303101460X ISBN 13: 9783031014604
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. Given the growing demands on the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next generation of interactive multi-agent simulations. This book reviews the evolution of several related techniques, starting from classical planning and computational geometry techniques and then gradually moving toward more advanced topics with focus on recent developments from the work of the authors. The covered topics range from discrete search and geometric representations to planning under different types of constraints and harnessing the power of graphics hardware in order to address Euclidean shortest paths and discrete search for multiple agents under limited time budgets. The use of planning algorithms beyond path planning is also discussed in the areas of crowd animation and whole-body motion planning for virtual characters.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Geometric and Discrete Path Planning for Interactive Virtual Worlds | Marcelo Kallmann (u. a.) | Taschenbuch | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging | xix | Englisch | 2016 | Springer | EAN 9783031014604 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.