Sprache: Englisch
Verlag: No Starch Press (edition ), 2021
ISBN 10: 1718501447 ISBN 13: 9781718501447
Anbieter: BooksRun, Philadelphia, PA, USA
Paperback. Zustand: Fair. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
Zustand: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Sprache: Englisch
Verlag: No Starch Press, Incorporated, 2021
ISBN 10: 1718501447 ISBN 13: 9781718501447
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 45,54
Anzahl: 1 verfügbar
In den WarenkorbZustand: New.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 40,32
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In den WarenkorbPaperback. Zustand: Brand New. 324 pages. 9.25x7.00x0.69 inches. In Stock.
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 46,79
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 324 pages. 9.25x7.00x0.69 inches. In Stock.
Zustand: New. Rick Battagline is a game developer and author of Hands-On Game Development with WebAssembly (Packt Publishing, 2019). In 2006 he founded BattleLine Games LLC, an independent game studio focused on web games. Since then, he has written hundred.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - A a thorough, practice-based introduction to WebAssembly. Learn how to create high-performing, lightning-fast websites and applications.WebAssembly is the fast, compact, portable technology that optimizes the performance of resource-intensive web applications and programs. The Art of WebAssembly is designed to give web developers a solid understanding of how it works, when to use it (and when not to), and how to develop and deploy WebAssembly apps.First you ll learn how to optimize and compile low-level code, debug and evaluate WebAssembly, and represent WebAssembly in the human-readable WebAssembly Text (WAT) format. Once you have the basics down, you ll build a browser-based collision detection program, work with browser rendering technologies to create graphics and animations, and see how WebAssembly interacts with other web languages.You ll also learn how to:Embed WebAssembly applications in web browsers and Node.jsUse browser debuggers to evaluate your WebAssembly codeFormat variables, loops, functions, strings, data structures, and conditional logic in WATManipulate memoryBuild a program that generates graphical objects and detects when they collideEvaluate the output of a WebAssembly compilerThe Art of WebAssembly will help you make sense of this powerful technology to boost the performance of your web applications.