ISBN: 9781590597910 - foundation actionscript 3.0 animation: making things move! (18 Ergebnisse)

- Softcover
Kaufen Sie 3 Artikel, und erhalten Sie 5 % Rabattvon diesem VerkäuferAnbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
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Paperback. Zustand: Very Good. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens.The material inside this book covers everything you need to know to harness the power of ActionScript 3.0.…

- Softcover
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- Softcover
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Zustand: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .…

- Softcover
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Zustand: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

- Softcover
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Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

- Softcover
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Zustand: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes KönigreichBetter World Books Ltd
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Zustand: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
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Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Softcover
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Zustand: Used. pp. 570 Illus.

- Softcover
- Erstausgabe
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Paperback. Zustand: New. 1st ed. Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens.The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0.The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.…

- Softcover
- Erstausgabe
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Zustand: New. 2008. 1st ed. 2007. 2nd printing 2008. Paperback. This is the first definitive and authoritative book available on ActionScript 3 animation techniques. It is an update to Keith Peter's best-selling ActionScript animation book. It supports Flash 9, Flex Builder 2, or the Flex SDK. Num Pages: 568 pages, biography. BIC Classification: UGN. Category: (G) General (US: Trade). Dimension: 229 x 192 x 30. Weight in Grams: 782. Making Things Move! 542 pages, illustrations. "Foundation Actionscript 3 Animation: Making Things Move!" deals with computers/software. Cateogry: (G) General (US: Trade). BIC Classification: UGN. Dimension: 229 x 192 x 30. Weight: 782. . . . . .…

- Softcover
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Zustand: Used. pp. 570.

- Softcover
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Zustand: New. 2008. 1st ed. 2007. 2nd printing 2008. Paperback. This is the first definitive and authoritative book available on ActionScript 3 animation techniques. It is an update to Keith Peter's best-selling ActionScript animation book. It supports Flash 9, Flex Builder 2, or the Flex SDK. Num Pages: 568 pages, biography. BIC Classification: UGN. Category: (G) General (US: Trade). Dimension: 229 x 192 x 30. Weight in Grams: 782. Making Things Move! 542 pages, illustrations. "Foundation Actionscript 3 Animation: Making Things Move!" deals with computers/software. Cateogry: (G) General (US: Trade). BIC Classification: UGN. Dimension: 229 x 192 x 30. Weight: 782. . . . . . Books ship from the US and Ireland.…

- Softcover
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paperback. Zustand: New. In shrink wrap. Looks like an interesting title.

- Softcover
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Zustand: New. In English.

- Softcover
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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 568 | Sprache: Englisch | Produktart: Bücher | This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.…

- Softcover
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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 568 | Sprache: Englisch | Produktart: Bücher | This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.…

- Softcover
- Erstausgabe
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Paperback. Zustand: New. 1st ed. Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens.The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0.The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.…