Zustand: New. Num Pages: 171 pages, 22 black & white illustrations, 9 black & white tables. BIC Classification: UDX. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 238 x 160 x 11. Weight in Grams: 300. . 2014. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
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In den WarenkorbPaperback. Zustand: Brand New. 176 pages. 9.25x6.00x0.50 inches. In Stock.
Zustand: New. Matthew M. White is an assistant professor in game development at Penn State Erie, The Behrend College, where he teaches game design, computer science, and software engineering. He previously worked on interfaces, human-computer interact.
Taschenbuch. Zustand: Neu. Neuware - This book shows how to embed a tutorial directly into game design mechanics so that games naturally and comfortably teach players to have fun. It links game design principles with psychology through the game tutorial and offers easy-to-implement changes that can make a huge difference in how players receive games. It explains how to educate new players and engage experienced players at the same time through a combination of good design and basic understanding of human educational, motivational, and cognitive psychologies.
Taschenbuch. Zustand: Neu. Learn to Play | Designing Tutorials for Video Games | Matthew M White | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2014 | CRC Press | EAN 9781482220193 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.