Anbieter: WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
EUR 45,57
Anzahl: 1 verfügbar
In den WarenkorbZustand: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
EUR 68,41
Anzahl: 1 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
EUR 74,64
Anzahl: 1 verfügbar
In den WarenkorbZustand: New.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 75,00
Anzahl: 1 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 80,30
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 7th edition. 624 pages. 9.25x6.10x6.10 inches. In Stock.
EUR 61,83
Anzahl: 1 verfügbar
In den WarenkorbZustand: NEW.
Zustand: New.
Taschenbuch. Zustand: Neu. Mathematics for Computer Graphics | John Vince | Taschenbuch | Undergraduate Topics in Computer Science | xxiii | Englisch | 2025 | Springer | EAN 9781447175490 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition.The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.Mathematics for Computer Graphics covers all of the key areas of the subject, including:- Number sets- Algebra- Trigonometry- Complex numbers- Coordinate systems- Determinants- Vectors- Quaternions- Matrix algebra- Geometric transforms- Interpolation- Curves and surfaces- Analytic geometry- Statistics- Barycentric coordinates- Geometric algebra- Differential calculus- Integral calculus- Fourier analysisThis seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.