9781402038839 - avatars at work and play: collaboration and interaction in shared virtual environments (computer supported cooperative work, 34, band 34) (3 Ergebnisse)

Sprache: Englisch
Verlag: Dordrecht, Springer Netherland. 2006
Serie: Computer Supported Cooperative Work, Buch 13 von 61. Buch 13 von 61 - Computer Supported Cooperative Work
- Hardcover
Anbieter: Universitätsbuchhandlung Herta Hold GmbH, Berlin, , DeutschlandUniversitätsbuchhandlung Herta Hold GmbH
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Gebraucht
EUR 22,00
EUR 30,00 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
2006. 16 x 24 cm. XVI, 278 S. XVI, 278 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. (Computer Supported Cooperative Work). Sp…rache: Englisch.

Sprache: Englisch
Verlag: Springer 2006
Serie: Computer Supported Cooperative Work, Buch 13 von 61. Buch 13 von 61 - Computer Supported Cooperative Work
- Hardcover
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes KönigreichRia Christie Collections
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 163,71
EUR 13,81 VersandVersand von Vereinigtes Königreich nach USAAnzahl: Mehr als 20 verfügbar
Zustand: New. In.

Sprache: Englisch
Verlag: Springer Netherlands, Springer Netherlands 2006
Serie: Computer Supported Cooperative Work, Buch 13 von 61. Buch 13 von 61 - Computer Supported Cooperative Work
- Hardcover
Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 164,49
EUR 63,06 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art over…view of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, 'The Social Life of Avatars', which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both 'work' and 'play', the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems.