9781119966968 - swipe this!: the guide to great touchscreen game design von rogers, scott (10 Ergebnisse)

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Zustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.

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Zustand: New. pp. 384.

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Zustand: New. 2012. 1st Edition. Paperback. Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart his wisdom and secrets for desig…ning exciting and successful games. Num Pages: 384 pages, black & white illustrations, black & white line drawings. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 233 x 186 x 18. Weight in Grams: 656. . . . . . Books ship from the US and Ireland.

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Paperback. Zustand: Brand New. 2nd edition. 288 pages. 9.25x7.50x0.75 inches. In Stock.

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Kartoniert / Broschiert. Zustand: New. Once upon a time, Scott Rogers played video games, Dungeons and Dragons and drew comic books without realizing he could do these things for a living. After being discovered in a coffee shop and realizing game designers have more fun, Scott helped design v.

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Taschenbuch. Zustand: Neu. Neuware - Learn to design games for tablets from a renowned game designer!Eager to start designing games for tablets but not sure where to start Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart his wisdom and secrets for designing exci…ting and successful games. As the creator of such venerable games as God of War, the SpongeBob Squarepants series, and Pac-Man World, to name a few, Rogers writes from personal experience and in this unique book, he hands you the tools to create your own tablet games for the iPad, Android tablets, Nintendo DS, and other touchscreen systems.\* Covers the entire tablet game creation process, placing a special focus on the intricacies and pitfalls of touch-screen game design\* Explores the details and features of tablet game systems and shows you how to develop marketable ideas as well as market your own games\* Offers an honest take on what perils and pitfalls await you during a game's pre-production, production, and post-production stages\* Features interviews with established tablet game developers that serve to inspire you as you start to make your own tablet game designSwipe This! presents you with an in-depth analysis of popular tablet games and delivers a road map for getting started with tablet game design.

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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 384 | Sprache: Englisch | Produktart: Bücher | Are you ready to design your own tablet and handheld games? Renowned game designer Scott Rogers points the way! You've played tablet games. You've come up with your own great idea. What do you do next? Take a swipe at making that idea a… reality! There's never been a better time to make your own touchscreen games and Scott Rogers will teach you how. Swipe This! provides healthy servings of humor along with the tools and knowledge to help you create your own awesome games for the iPad, Android tablets, Nintendo DS, Sony Vitapretty much any gaming system with a touchscreen. Swipe This! spotlights the unique challenges and pitfalls of touchscreen game designfrom getting that first brilliant idea through post production, including: Developing exclusively for tablet systems Storytelling for short attention spans Designing Augmented Reality games Creating memorable characters Determining your game's art style Translating games for tablet play Making bite-sized gameplay Getting into the apps stores Marketing your game for success Featuring insightful interviews with tablet game designers and critical analysis of hits (and misses), Swipe This! is an indispensable source of ideas, inspiration, and step-by-step guidance for fledgling and veteran game designers alike.