Sprache: Englisch
Verlag: Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Anbieter: Books From California, Simi Valley, CA, USA
paperback. Zustand: Good.
Sprache: Englisch
Verlag: Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
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In den WarenkorbZustand: New. pp. 264.
Sprache: Englisch
Verlag: Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
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EUR 36,57
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In den WarenkorbZustand: New. In.
Sprache: Englisch
Verlag: Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
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Zustand: New.
Sprache: Englisch
Verlag: Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
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In den WarenkorbPaperback. Zustand: Brand New. reprint edition. 248 pages. 9.50x7.50x0.75 inches. In Stock.
Sprache: Englisch
Verlag: Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.