Sprache: Englisch
Verlag: O'Reilly Media (edition 1), 2008
ISBN 10: 0596521952 ISBN 13: 9780596521950
Anbieter: BooksRun, Philadelphia, PA, USA
Paperback. Zustand: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
Paperback. Zustand: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2008
ISBN 10: 0596521952 ISBN 13: 9780596521950
Anbieter: Better World Books: West, Reno, NV, USA
Erstausgabe
Zustand: Good. 1st Edition. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Sprache: Englisch
Verlag: O'Reilly Media, Incorporated, 2008
ISBN 10: 0596521952 ISBN 13: 9780596521950
Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich
Erstausgabe
EUR 5,40
Anzahl: 1 verfügbar
In den WarenkorbZustand: Very Good. 1st Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
EUR 5,37
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Very Good. Learning XNA 3.0 This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Anbieter: Bahamut Media, Reading, Vereinigtes Königreich
EUR 4,95
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
EUR 3,14
Anzahl: 1 verfügbar
In den WarenkorbSoftcover. Zustand: Bon. Ancien livre de bibliothèque. Légères traces d'usure sur la couverture. Edition 2008. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Good. Former library book. Slight signs of wear on the cover. Edition 2008. Ammareal gives back up to 15% of this item's net price to charity organizations.
EUR 34,71
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 1st edition. 483 pages. 9.25x7.00x1.00 inches. In Stock.
Zustand: New. Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects. Num Pages: 510 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 233 x 184 x 27. Weight in Grams: 686. . 2008. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Anbieter: moluna, Greven, Deutschland
EUR 32,21
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development .
Taschenbuch. Zustand: Neu. Neuware - Do you have what it takes to become a game developer With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework -- not just for your PC, but for Xbox 360 and the Microsoft Zune as well.Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework with a complete step-by-step introduction. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish. Learn game development concepts from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Develop two complete and exciting sample games using 2D and 3D concepts Port the code and make your sample games playable on the Xbox 360 Create a game for the Microsoft Zune and learn how to deal with that platformYou can test your understanding and practice new skills as you go with unique 'Brain Builder' exercises and review quizzes in each chapter. Why wait Amaze your family and friends by building your own games for Xbox 360 and Zune -- with Learning XNA 3.0.