9780387955049 - principles of computer graphics: theory and practice using opengl and maya® von govil-pai, shalini (8 Ergebnisse)

- Softcover
- Internationale Ausgabe
Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USARomtrade Corp.
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenInternationale AusgabeZustand: Neu
EUR 27,24
Versand gratisVersand innerhalb von USAAnzahl: 2 verfügbar
Zustand: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed… on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.

- Hardcover
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes KönigreichPhatpocket Limited
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Befriedigend
EUR 19,30
EUR 12,45 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 2 verfügbar
Zustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.

- Hardcover
Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USARomtrade Corp.
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 32,29
Versand gratisVersand innerhalb von USAAnzahl: 5 verfügbar
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Hardcover
Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USARomtrade Corp.
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 48,61
Versand gratisVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Hardcover
Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USARomtrade Corp.
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 52,27
Versand gratisVersand innerhalb von USAAnzahl: 5 verfügbar
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Hardcover
Anbieter: Antiquariat Renner OHG, Albstadt, DeutschlandAntiquariat Renner OHG
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenVerbandsmitglied: BOEV
Zustand: Gebraucht - Wie neu
EUR 20,00
EUR 45,00 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
Hardcover. Zustand: Wie neu. N.Y. Springer (2004). gr.8°. Some fogs. XI, 295 p. Hardbound.- In very good condition.

- Hardcover
Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 53,49
EUR 64,05 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momen…tum in both the professional and consumer markets. Once the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them.Current literature focuses more on the technology (OpenGL, DirectX, etc.) and their application programming interfaces (APIs) rather than on the principles of computer graphics. The aim of Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® is to give readers an understanding of the principles of computer graphics, which is key to dealing with any technology API. Hands-on examples developed in OpenGL illustrate the key concepts, and by the end of the book, readers will be able to develop their own professional quality games through the same approach used in production houses.

- Hardcover
Anbieter: Buchpark, Trebbin, DeutschlandBuchpark
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Sehr gut
EUR 23,97
EUR 105,00 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 320 | Sprache: Englisch | Produktart: Bücher | Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has… had incredible momentum in both the professional and consumer markets. Once the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them.Current literature focuses more on the technology (OpenGL, DirectX, etc.) and their application programming interfaces (APIs) rather than on the principles of computer graphics. The aim of Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® is to give readers an understanding of the principles of computer graphics, which is key to dealing with any technology API. Hands-on examples developed in OpenGL illustrate the key concepts, and by the end of the book, readers will be able to develop their own professional quality games through the same approach used in production houses.