Isbn: 9780367638184 - the gamer's brain: how neuroscience and ux can impact video game design (10 Ergebnisse)

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  • Sprache: Englisch

    Verlag: Taylor and Francis, 2026

    0367638185 / 9780367638184

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  • Sprache: Englisch

    Verlag: CRC Press, 2026

    0367638185 / 9780367638184

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  • Sprache: Englisch

    Verlag: CRC Pr I Llc, 2026

    0367638185 / 9780367638184

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    Paperback. Zustand: Brand New. 2nd edition. 400 pages. 9.18x6.12x9.45 inches. In Stock.

  • Sprache: Englisch

    Verlag: CRC Press, 2026

    0367638185 / 9780367638184

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    Zustand: New. 2026. 2nd Edition. paperback. . . . . . Books ship from the US and Ireland.

  • Sprache: Englisch

    Verlag: CRC Press, 2026

    0367638185 / 9780367638184

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  • Sprache: Englisch

    Verlag: Taylor & Francis Mär 2026, 2026

    0367638185 / 9780367638184

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    Taschenbuch. Zustand: Neu. Neuware -Creating a successful video game requires more than just great ideas-it demands a deep understanding of user experience (UX). Successful games like Fortnite thrive because of their refined UX strategy, which prioritizes player engagement and satisfaction. This book equips readers with cognitive science insights and UX methodologies to design fun and engaging games that are inclusive, accessible, and ethically sound, while staying true to the artistic and design vision. Whether you're developing indie, triple-A, educational games, or a gamified product this resource helps you offer engaging experiences across all platforms and technologies.New Edition Highlights: - Expanded coverage of UX across emerging platforms (e.g., VR, AR, metaverse) and technologies (e.g., AI, blockchain). - Ethical considerations in game design and monetization. - Full text updated and revised. Core Topics: - Cognitive science principles applied to game design, including perception, memory, attention, motivation, emotion, and learning principles. - UX framework tailored for games, emphasizing usability and engageability with a detailed checklist. - Insights into design thinking, user research, analytics, and UX strategy at both project and studio levels. - Examples from released games illustrating how scientific knowledge enhances design. - Guidance on leveraging human-computer interaction principles and user research to improve game usability and engagement. This updated edition is an essential tool for game developers and students, offering the most comprehensive overview of UX in games available today.Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 315 pp. Englisch.

  • Sprache: Englisch

    Verlag: Taylor & Francis, 2026

    0367638185 / 9780367638184

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    Taschenbuch. Zustand: Neu. The Gamer's Brain | How Neuroscience and UX Can Impact Video Game Design | Celia Hodent | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2026 | Taylor & Francis | EAN 9780367638184 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.

  • Sprache: Englisch

    Verlag: Taylor & Francis Mär 2026, 2026

    0367638185 / 9780367638184

    • Softcover

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    Taschenbuch. Zustand: Neu. Neuware - Creating a successful video game requires more than just great ideas-it demands a deep understanding of user experience (UX). Successful games like Fortnite thrive because of their refined UX strategy, which prioritizes player engagement and satisfaction. This book equips readers with cognitive science insights and UX methodologies to design fun and engaging games that are inclusive, accessible, and ethically sound, while staying true to the artistic and design vision. Whether you're developing indie, triple-A, educational games, or a gamified product this resource helps you offer engaging experiences across all platforms and technologies.New Edition Highlights: - Expanded coverage of UX across emerging platforms (e.g., VR, AR, metaverse) and technologies (e.g., AI, blockchain). - Ethical considerations in game design and monetization. - Full text updated and revised. Core Topics: - Cognitive science principles applied to game design, including perception, memory, attention, motivation, emotion, and learning principles. - UX framework tailored for games, emphasizing usability and engageability with a detailed checklist. - Insights into design thinking, user research, analytics, and UX strategy at both project and studio levels. - Examples from released games illustrating how scientific knowledge enhances design. - Guidance on leveraging human-computer interaction principles and user research to improve game usability and engagement. This updated edition is an essential tool for game developers and students, offering the most comprehensive overview of UX in games available today.

  • Sprache: Englisch

    Verlag: Taylor & Francis Mär 2026, 2026

    0367638185 / 9780367638184

    • Softcover

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    Taschenbuch. Zustand: Neu. Neuware -Creating a successful video game requires more than just great ideas-it demands a deep understanding of user experience (UX). Successful games like Fortnite thrive because of their refined UX strategy, which prioritizes player engagement and satisfaction. This book equips readers with cognitive science insights and UX methodologies to design fun and engaging games that are inclusive, accessible, and ethically sound, while staying true to the artistic and design vision. Whether you're developing indie, triple-A, educational games, or a gamified product this resource helps you offer engaging experiences across all platforms and technologies.New Edition Highlights: - Expanded coverage of UX across emerging platforms (e.g., VR, AR, metaverse) and technologies (e.g., AI, blockchain). - Ethical considerations in game design and monetization. - Full text updated and revised. Core Topics: - Cognitive science principles applied to game design, including perception, memory, attention, motivation, emotion, and learning principles. - UX framework tailored for games, emphasizing usability and engageability with a detailed checklist. - Insights into design thinking, user research, analytics, and UX strategy at both project and studio levels. - Examples from released games illustrating how scientific knowledge enhances design. - Guidance on leveraging human-computer interaction principles and user research to improve game usability and engagement. This updated edition is an essential tool for game developers and students, offering the most comprehensive overview of UX in games available today. 315 pp. Englisch.

  • Verlag: CRC Press, 2026

    0367638185 / 9780367638184

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    Zustand: New. Celia Hodent, PhD in psychology, is recognized as a leader in the application of user experience and cognitive science in the game industry. With over 17 years of experience in game studios (Ubisoft, LucasArts, &amp director of UX at Epic Games)..