ISBN: 9780321773036 - opengl programming guide: the official guide to learning opengl, version 4.3 (10 Ergebnisse)

- Softcover
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Paperback. Zustand: Good. Includes Complete Coverage of the OpenGL® Shading Language! Today?s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling ?Red Book? describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the ?Orange Book?). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance.…

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.3
Dave Shreiner; Graham Sellers; John Kessenich; Bill Licea-kane
- Softcover
Anbieter: ThriftBooks-Phoenix, Phoenix, AZ, USAThriftBooks-Phoenix
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Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.3
Dave Shreiner; Graham Sellers; John Kessenich; Bill Licea-kane
- Softcover
Anbieter: ThriftBooks-Reno, Reno, NV, USAThriftBooks-Reno
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EUR 6,34
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Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.3
Dave Shreiner; Graham Sellers; John Kessenich; Bill Licea-kane
- Softcover
Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USAThriftBooks-Atlanta
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Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.3
Dave Shreiner; Graham Sellers; John Kessenich; Bill Licea-kane
- Softcover
Anbieter: ThriftBooks-Dallas, Dallas, TX, USAThriftBooks-Dallas
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Paperback. Zustand: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.3
Dave Shreiner; Graham Sellers; John Kessenich; Bill Licea-kane
- Softcover
Anbieter: ThriftBooks-Dallas, Dallas, TX, USAThriftBooks-Dallas
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EUR 6,34
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Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

- Softcover
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EUR 12,83
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Zustand: Very Good. 8th Edition. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
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Zustand: Very Good. : La octava edición de la 'Guía de programación de OpenGL' proporciona explicaciones claras de la funcionalidad y las técnicas de OpenGL, incluyendo el procesamiento de objetos geométricos con vértices, teselación y sombreadores de geometría utilizando transformaciones geométricas y matrices de visualización; trabajando con píxeles y mapas de textura a través de sombreadores de fragmentos; y técnicas avanzadas de datos utilizando objetos de framebuffer y sombreadores de cálculo. Esta guía integra completamente las técnicas de sombreado, junto con las técnicas clásicas centradas en funciones. Se presenta un nuevo texto y código extensos, que demuestran lo último en técnicas de programación de OpenGL. EAN: 9780321773036 Tipo: Libros Categoría: Tecnología|Educación Título: OpenGL Programming Guide Autor: Dave Shreiner| Graham Sellers| John Kessenich| Bill Licea-Kane Editorial: Addison-Wesley Professional Idioma: en Páginas: 935 Formato: tapa blanda Año de publicación: 2013.…
Weitere Bilder- Softcover
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Softcover. Zustand: As New. Leichte Kratzer / Abnutzungen / Druckstellen. "OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling "Red Book" describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the "Orange Book"). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques."--Provided by Publisher.…

- Softcover
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EUR 50,15
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Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.