Sprache: Englisch
Verlag: MH - Indiana University Press, 2014
ISBN 10: 0253012449 ISBN 13: 9780253012449
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
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In den WarenkorbHRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Sprache: Englisch
Verlag: Indiana University Press (USA), 2014
ISBN 10: 0253012449 ISBN 13: 9780253012449
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
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In den WarenkorbZustand: New. pp. 314 7 Illus.
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In den WarenkorbZustand: New. Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. This book explores the increasingly complex relationship between gaming and global religious practices. Editor(s): Campbell, Heidi A.; Grieve, Gregory P. Series: Digital Game Studies. Num Pages: 314 pages, 7 b&w illus., 3 tables. BIC Classification: HRA; JFD. Category: (P) Professional & Vocational. Dimension: 5817 x 3887 x 19. Weight in Grams: 577. . 2014. Hardcover. . . . . Books ship from the US and Ireland.
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In den WarenkorbGebunden. Zustand: New. Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. This book explores the increasingly complex relationship between gaming and global religious practices.Über den AutorrnrnHeidi A. Campbell is .
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In den WarenkorbHardcover. Zustand: Brand New. 272 pages. 9.75x6.50x1.00 inches. In Stock.
Sprache: Englisch
Verlag: Indiana University Press Mai 2014, 2014
ISBN 10: 0253012449 ISBN 13: 9780253012449
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Neuware - Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft What role has censorship played in localizing games like Actraiser in the western world How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.