Sprache: Englisch
Verlag: Morgan Kaufmann Publishers In, 2017
ISBN 10: 0128006455 ISBN 13: 9780128006450
Anbieter: Anybook.com, Lincoln, Vereinigtes Königreich
EUR 23,74
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,2200grams, ISBN:9780128006450.
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes Königreich
EUR 45,95
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
EUR 86,50
Anzahl: 15 verfügbar
In den WarenkorbHRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 103,91
Anzahl: 3 verfügbar
In den WarenkorbZustand: New. pp. 1200.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 102,05
Anzahl: 1 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 3rd edition. 1233 pages. 10.00x8.00x2.00 inches. In Stock.
Anbieter: Kennys Bookstore, Olney, MD, USA
EUR 158,23
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. . 2016. 3rd Edition. Hardcover. . . . . Books ship from the US and Ireland.
Sprache: Englisch
Verlag: Elsevier Science Nov 2016, 2016
ISBN 10: 0128006455 ISBN 13: 9780128006450
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Neuware - Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.