Paperback. Zustand: Very Good. 2. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Zustand: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
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In den WarenkorbPaperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
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In den WarenkorbZustand: New. In.
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In den WarenkorbPaperback. Zustand: Brand New. 2nd edition. 522 pages. 9.00x7.25x1.00 inches. In Stock.
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Taschenbuch. Zustand: Neu. Game Physics Engine Development | How to Build a Robust Commercial-Grade Physics Engine for your Game | Ian Millington | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2010 | CRC Press | EAN 9780123819765 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.