EUR 22,40
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In den WarenkorbZustand: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 54,79
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In den WarenkorbZustand: New.
EUR 63,75
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In den WarenkorbZustand: New. In.
Anbieter: SpringBooks, Berlin, Deutschland
EUR 65,27
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In den WarenkorbHardcover. Zustand: As New. Unread, like new. Immediately dispatched from Germany.
Verlag: Oxford University Press|OUP Oxford, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Sprache: Englisch
Anbieter: moluna, Greven, Deutschland
EUR 69,86
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In den WarenkorbKartoniert / Broschiert. Zustand: New. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.Games Data Science delivers an excell.
EUR 75,06
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In den WarenkorbPaperback. Zustand: Brand New. 384 pages. 9.57x6.06x0.71 inches. In Stock.
Verlag: Springer London, Springer London Aug 2016, 2016
ISBN 10: 1447172248 ISBN 13: 9781447172246
Sprache: Englisch
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
EUR 90,94
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Neuware -Developing a successful game in today¿s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players¿ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels.Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications.Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers.Key takeaways include:Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle.In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management.Contributions by leading researchers and experienced professionals from the industry, includingUbisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames.Interviews with experienced industry professionals on how they use analytics to create hit games.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 820 pp. Englisch.
EUR 82,05
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In den WarenkorbPaperback. Zustand: Brand New. 384 pages. 9.57x6.06x0.71 inches. In Stock.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 90,47
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In den WarenkorbZustand: New. In.
Verlag: Springer London, Springer London, 2016
ISBN 10: 1447172248 ISBN 13: 9781447172246
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 97,56
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Developing a successful game in today's market is a challenging endeavor. Thousands of titles are published yearly, all competing for players' time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels.Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications.Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include:Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle.In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management.Contributions by leading researchers and experienced professionals from the industry, includingUbisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.
EUR 115,06
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In den WarenkorbZustand: New. pp. 820 222 Illus. (122 Col.).
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 122,64
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In den WarenkorbZustand: New. In.
EUR 122,65
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: New. In.
Verlag: Springer London, Springer London Apr 2013, 2013
ISBN 10: 1447147685 ISBN 13: 9781447147688
Sprache: Englisch
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
EUR 128,39
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbBuch. Zustand: Neu. Neuware -Developing a successful game in today¿s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players¿ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels.Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications.Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers.Key takeaways include:Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle.In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management.Contributions by leading researchers and experienced professionals from the industry, includingUbisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames.Interviews with experienced industry professionals on how they use analytics to create hit games.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 820 pp. Englisch.
EUR 124,62
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 384 pages. 9.45x6.42x0.91 inches. In Stock.
Verlag: Springer London, Springer London, 2013
ISBN 10: 1447147685 ISBN 13: 9781447147688
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 134,63
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbBuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Developing a successful game in today's market is a challenging endeavor. Thousands of titles are published yearly, all competing for players' time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels.Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications.Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include:Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle.In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management.Contributions by leading researchers and experienced professionals from the industry, includingUbisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.
Verlag: Springer-Verlag New York Inc, 2016
ISBN 10: 1447172248 ISBN 13: 9781447172246
Sprache: Englisch
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 145,21
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. reprint edition. 815 pages. 9.30x6.20x1.65 inches. In Stock.
EUR 184,55
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In den WarenkorbHardcover. Zustand: Brand New. 384 pages. 9.45x6.42x0.91 inches. In Stock.
Verlag: Springer-Verlag New York Inc, 2013
ISBN 10: 1447147685 ISBN 13: 9781447147688
Sprache: Englisch
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 186,58
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 2013 edition. 815 pages. 9.25x6.25x1.75 inches. In Stock.