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In den WarenkorbPaperback. Zustand: Brand New. 232 pages. 9.18x6.12x9.21 inches. In Stock.
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In den WarenkorbZustand: New. pp. 122.
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Sprache: Japanisch
Verlag: ToÌkyoÌ : Futami ShoboÌ, 2011., 2011
ISBN 10: 4576101730 ISBN 13: 9784576101736
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Zustand: New. 2019. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland.
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In den WarenkorbZustand: New. Yohei Yamamoto is a researcher of Information and Systems at University of Tsukuba. He received his Ph.D. in engineering from the University of Tsukuba in 2023. He has been in the present post since April of the same year. His research i.
Zustand: New. Jun Mitani is a professor of Information and Systems at University of Tsukuba, JAPAN. He received his Ph.D. in engineering from the University of Tokyo in 2004. He has been present post since April 2015. His research interests center on computer g.
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In den WarenkorbPaperback. Zustand: Brand New. 1st edition. 136 pages. 10.00x8.00x0.25 inches. In Stock.
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Zustand: New. The origami introduced in this book is based on simple techniques. Some were previously known by origami artists and some were discovered by the author. Curved-Folding Origami Design shows a way to explore new area of origami composed of cu.
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Taschenbuch. Zustand: Neu. 3D Origami Art | Jun Mitani | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2016 | A K Peters/CRC Press | EAN 9781498765343 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Taschenbuch. Zustand: Neu. Neuware - The origami introduced in this book is designed based on simple techniques, some were previously known by origami artists and some were discovered by the author.This book shows a way to explore new area of origami composed of curved folds.
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Taschenbuch. Zustand: Neu. Curved-Folding Origami Design | Jun Mitani | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2019 | CRC Press | EAN 9780367180256 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Sprache: Englisch
Verlag: Springer Nature Singapore, Springer Nature Singapore, 2025
ISBN 10: 9819629322 ISBN 13: 9789819629329
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four categories: modeling, rendering, character animation, and physical simulation, and each is explained in a separate chapter. In simpler terms, these four technologies can be described as creating shapes, creating images, creating motion, and reproducing the behavior of the natural world. The 'Modeling' chapter describes the theory behind describing the shape of an object using surface meshes and then editing and manipulating them. The chapter 'Rendering' focuses on the calculation of the luminance of an object's surface, and describes methods for calculating global illumination and generating fast images using precomputation to produce realistic images. Physical phenomena such as light scattering, which is necessary to improve realism, are also explained. The 'Character Animation' chapter introduces the skeleton method, a standard technique in animation production, and describes various animation editing techniques for humanoid character models. Finally, the chapter on 'Physical Simulation' describes methods to compute the behavior of complex natural phenomena, including not only hard objects but also flowing objects such as water and air. The four topics listed here are the fundamental elements that support 3DCG. The chapters were written by researchers who are active at the forefront of their respective fields. Each of the authors has a remarkable track record and can be said to have led the development of 3DCG technology in Japan with their wealth of experience and knowledge.To understand the mathematical content of this book, basic knowledge of analysis and linear algebra is required. This book is suitable for upper undergraduate and graduate students in computer science, engineering, and other fields in science, and is also useful for practitioners in game production and those who are interested in 3DCG.
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In den WarenkorbZustand: New. Yohei Yamamoto is a researcher of Information and Systems at University of Tsukuba. He received his Ph.D. in engineering from the University of Tsukuba in 2023. He has been in the present post since April of the same year. His research i.